Searched refs:WRLD_NORM (Results 1 – 5 of 5) sorted by relevance
| /NW4C-2.0.3/sources/shaders/gfx/DefaultShader/ |
| D | TransformMatrix.vsh | 49 mad WRLD_NORM, TEMP1.w, TEMP4, WRLD_NORM 71 mad WRLD_NORM, TEMP1.w, TEMP4, WRLD_NORM 91 mov WRLD_NORM, CONST_0 126 dp3 TEMP_NORM.x, WRLD_NORM, nw_normal_matrix[0]._XYZW 127 dp3 TEMP_NORM.y, WRLD_NORM, nw_normal_matrix[1]._XYZW 128 dp3 TEMP_NORM.z, WRLD_NORM, nw_normal_matrix[2]._XYZW 162 dp3 TEMP_NORM.x, WRLD_NORM, nw_normal_matrix[0]._XYZW 163 dp3 TEMP_NORM.y, WRLD_NORM, nw_normal_matrix[1]._XYZW 164 dp3 TEMP_NORM.z, WRLD_NORM, nw_normal_matrix[2]._XYZW 245 dp3 WRLD_NORM.x, TEMP_NORM, nw_matrix_pallet[0 + a0.x]._XYZW [all …]
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| D | CalcQuaternion.vsh | 38 dp3 TEMP7.x, WRLD_NORM, WRLD_NORM 42 mul WRLD_NORM.xyz, WRLD_NORM.xyz, TEMP7.x 63 dp3 TEMP7.x, WRLD_NORM, WRLD_NORM 67 mul WRLD_NORM.xyz, WRLD_NORM.xyz, TEMP7.x
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| /NW4C-2.0.3/SampleData/Graphics/Shader/UserShader/ |
| D | UserTransformMatrix.vsh | 47 mad WRLD_NORM, TEMP1.w, TEMP4, WRLD_NORM 69 mad WRLD_NORM, TEMP1.w, TEMP4, WRLD_NORM 89 mov WRLD_NORM, CONST_0 131 dp3 TEMP_NORM.x, WRLD_NORM, nw_normal_matrix[0]._XYZW 132 dp3 TEMP_NORM.y, WRLD_NORM, nw_normal_matrix[1]._XYZW 133 dp3 TEMP_NORM.z, WRLD_NORM, nw_normal_matrix[2]._XYZW 167 dp3 TEMP_NORM.x, WRLD_NORM, nw_normal_matrix[0]._XYZW 168 dp3 TEMP_NORM.y, WRLD_NORM, nw_normal_matrix[1]._XYZW 169 dp3 TEMP_NORM.z, WRLD_NORM, nw_normal_matrix[2]._XYZW 257 dp3 WRLD_NORM.x, TEMP_NORM, nw_matrix_pallet[0 + a0.x]._XYZW [all …]
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| /NW4C-2.0.3/sources/shaders/gfx/ShadowShader/ |
| D | TransformMatrix.vsh | 51 mad WRLD_NORM, TEMP1.w, TEMP4, WRLD_NORM 69 mov WRLD_NORM, CONST_0 103 dp3 TEMP_NORM.x, WRLD_NORM, nw_normal_matrix[0]._XYZW 104 dp3 TEMP_NORM.y, WRLD_NORM, nw_normal_matrix[1]._XYZW 105 dp3 TEMP_NORM.z, WRLD_NORM, nw_normal_matrix[2]._XYZW 165 dp3 WRLD_NORM.x, TEMP_NORM, nw_matrix_pallet[0 + a0.x]._XYZW 166 dp3 WRLD_NORM.y, TEMP_NORM, nw_matrix_pallet[1 + a0.x]._XYZW 167 dp3 WRLD_NORM.z, TEMP_NORM, nw_matrix_pallet[2 + a0.x]._XYZW 172 dp3 TEMP_NORM.x, WRLD_NORM, nw_normal_matrix[0]._XYZW 173 dp3 TEMP_NORM.y, WRLD_NORM, nw_normal_matrix[1]._XYZW [all …]
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| /NW4C-2.0.3/sources/shaders/gfx/ |
| D | VertexShader.h | 271 #define WRLD_NORM r12 macro
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