Searched refs:VertexLightArray (Results 1 – 8 of 8) sorted by relevance
46 …lightSet->m_VertexLights = VertexLightArray(memoryArray, m_Description.maxVertexLights, allocator); in Create()50 lightSet->m_VertexLights = VertexLightArray(allocator); in Create()80 … lightSet->m_VertexLights = VertexLightArray(memoryArray, description.maxVertexLights, allocator); in Create()84 lightSet->m_VertexLights = VertexLightArray(allocator); in Create()
41 VertexLightArray vertexLights(allocator); in Create()59 vertexLights = VertexLightArray(this->m_MaxVertexLights, allocator); in Create()
183 VertexLightArray::iterator vertexLightEnd = lightSet->GetVertexLightEnd(); in SetActiveLightSet()184 for (VertexLightArray::iterator iter = lightSet->GetVertexLightBegin(); in SetActiveLightSet()
184 VertexLightArray::const_iterator foundVertex = in ResolveReference()
110 description.vertexLights = VertexLightArray(m_MaxVertexLights, allocator); in Create()
212 VertexLightArray::iterator GetVertexLightBegin() in GetVertexLightBegin()221 VertexLightArray::const_iterator GetVertexLightBegin() const in GetVertexLightBegin()230 VertexLightArray::iterator GetVertexLightEnd() in GetVertexLightEnd()239 VertexLightArray::const_iterator GetVertexLightEnd() const in GetVertexLightEnd()347 VertexLightArray m_VertexLights;
63 typedef ut::MoveArray<VertexLight*> VertexLightArray; typedef113 typedef VertexLightArray VertexLightArray; typedef719 VertexLightArray::iterator GetVertexLightsBegin() in GetVertexLightsBegin()728 VertexLightArray::const_iterator GetVertexLightsBegin() const in GetVertexLightsBegin()737 VertexLightArray::iterator GetVertexLightsEnd() in GetVertexLightsEnd()746 VertexLightArray::const_iterator GetVertexLightsEnd() const in GetVertexLightsEnd()1274 VertexLightArray vertexLights, in SceneContext()1308 VertexLightArray m_VertexLights;
52 VertexLightArray vertexLights;491 VertexLightArray m_VertexLights;