Searched refs:VERTEX_LB (Results 1 – 6 of 6) sorted by relevance
40 VERTEX_LB, enumerator
107 texCds[VERTEX_LT][ix] = texCds[VERTEX_LB][ix] = flipInfo.coords[VERTEX_LT][ix]; in GetLTTexCoord()111 …texCds[VERTEX_RB][iy] = texCds[VERTEX_LB][iy] = polSize.height / ((flipInfo.coords[VERTEX_LB][iy] … in GetLTTexCoord()147 …texCds[VERTEX_LB][ix] = texCds[VERTEX_LT][ix] = polSize.width / ((flipInfo.coords[VERTEX_LT][ix] … in GetRTTexCoord()148 …texCds[VERTEX_LB][iy] = texCds[VERTEX_RB][iy] = polSize.height / ((flipInfo.coords[VERTEX_RB][iy] … in GetRTTexCoord()179 texCds[VERTEX_LB][ix] = texCds[VERTEX_LT][ix] = flipInfo.coords[VERTEX_LB][ix]; in GetLBTexCoord()180 texCds[VERTEX_LB][iy] = texCds[VERTEX_RB][iy] = flipInfo.coords[VERTEX_LB][iy]; in GetLBTexCoord()182 …flipInfo.coords[VERTEX_RB][ix] - flipInfo.coords[VERTEX_LB][ix]) * tSz[ix]) + flipInfo.coords[VERT… in GetLBTexCoord()183 …flipInfo.coords[VERTEX_LT][iy] - flipInfo.coords[VERTEX_LB][iy]) * tSz[iy]) + flipInfo.coords[VERT… in GetLBTexCoord()215 texCds[VERTEX_RB][iy] = texCds[VERTEX_LB][iy] = flipInfo.coords[VERTEX_RB][iy]; in GetRBTexCoord()217 …texCds[VERTEX_LT][ix] = texCds[VERTEX_LB][ix] = polSize.width / ((flipInfo.coords[VERTEX_LB][ix] … in GetRBTexCoord()
127 register nw::math::VEC2 lb( pTexCoordQuad[ src ][ VERTEX_LB ].x, in CalcTextureCoords()128 pTexCoordQuad[ src ][ VERTEX_LB ].y ); in CalcTextureCoords()157 pTexCoord->x = ( pTexCoordQuad[ src ][ VERTEX_LB ].x + trans.x) * adjust_x; in CalcTextureCoords()158 pTexCoord->y = 1.f - ( pTexCoordQuad[ src ][ VERTEX_LB ].y + trans.y ) * adjust_y; in CalcTextureCoords()
69 VERTEX_LT, VERTEX_LB, VERTEX_RB,
600 dst[VERTEX_LB] = wkCols[ in SetVertexColor()1008 VERTEX_RB, VERTEX_LT, VERTEX_LB, in InitializeStatic()
916 using nw::font::VERTEX_LB;