Searched refs:VBO_MAX (Results 1 – 3 of 3) sorted by relevance
144 VBO_MAX enumerator591 GLuint m_GlVertexBufferObject[VBO_MAX];
211 glDeleteBuffers(this->VBO_MAX, m_GlVertexBufferObject); in Finalize()
748 glGenBuffers(this->VBO_MAX, m_GlVertexBufferObject); in InitVBO()