Home
last modified time | relevance | path

Searched refs:UseOriginalValue (Results 1 – 12 of 12) sorted by relevance

/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_Light.cpp66 .UseOriginalValue(true) // TODO: 選択できる必要はある? in CreateAnimGroup()
Dgfx_AmbientLight.cpp253 .UseOriginalValue(true) in GetMemorySizeInternal()
Dgfx_HemiSphereLight.cpp254 .UseOriginalValue(true) in GetMemorySizeInternal()
Dgfx_VertexLight.cpp273 .UseOriginalValue(true) in GetMemorySizeInternal()
Dgfx_Fog.cpp438 .UseOriginalValue(true) in CreateAnimGroup()
539 .UseOriginalValue(true) in GetMemorySizeInternal()
Dgfx_SkeletalModel.cpp165 .UseOriginalValue(true) in CreateSkeletalAnimGroup()
Dgfx_FragmentLight.cpp485 .UseOriginalValue(true) in GetMemorySizeInternal()
Dgfx_Camera.cpp104 .UseOriginalValue(true) // TODO: 選択できる必要はある? in CreateAnimGroup()
572 .UseOriginalValue(true) in GetMemorySizeInternal()
Dgfx_Model.cpp260 .UseOriginalValue(true) in CreateAnimGroups()
/NW4C-2.0.3/include/nw/gfx/
Dgfx_AnimGroup.h77 Builder& UseOriginalValue(bool use) { m_UseOriginalValue = use; return *this; } in UseOriginalValue() function
Dgfx_SkeletalModel.h397 .UseOriginalValue(true) in GetMemorySizeForInitialize()
Dgfx_Model.h742 .UseOriginalValue(true) in GetMemorySizeForInitialize()