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Searched refs:UpdateNode (Results 1 – 18 of 18) sorted by relevance

/NW4C-2.0.3/include/nw/gfx/
Dgfx_ParticleSceneUpdater.h93 virtual void UpdateNode(
/NW4C-2.0.3/demos/gfx/LowLayerDemo/sources/
DLowLayerDemo.cpp105 void UpdateNode(nw::gfx::TransformNode* node);
456 UpdateNode(nw::gfx::TransformNode* node) in UpdateNode() function
479 UpdateNode(s_BaseCamera); in UpdateCamera()
518 UpdateNode(*light); in UpdateNodes()
525 UpdateNode(*model); in UpdateNodes()
/NW4C-2.0.3/demos/gfx/LowLayerAnimationDemo/sources/
DLowLayerAnimationDemo.cpp115 void UpdateNode(nw::gfx::TransformNode* node);
501 UpdateNode(nw::gfx::TransformNode* node) in UpdateNode() function
524 UpdateNode(s_BaseCamera); in UpdateCamera()
563 UpdateNode(*light); in UpdateNodes()
571 UpdateNode(*model); in UpdateNodes()
/NW4C-2.0.3/demos/gfx/ParticleLowLayerDemo/sources/
DParticleLowLayerDemo.cpp113 void UpdateNode(nw::gfx::TransformNode* node);
498 UpdateNode(nw::gfx::TransformNode* node) in UpdateNode() function
521 UpdateNode(s_BaseCamera); in UpdateCamera()
560 UpdateNode(*node); in UpdateNodes()
567 UpdateNode(*node); in UpdateNodes()
/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_ParticleSceneUpdater.cpp91 ParticleSceneUpdater::UpdateNode( in UpdateNode() function in nw::gfx::ParticleSceneUpdater
/NW4C-2.0.3/demos/gfx/ParticleRecycleDemo/sources/
DParticleRecycleDemo.cpp235 s_ParticleSceneUpdater->UpdateNode( in UpdateScene()
/NW4C-2.0.3/demos/gfx/ParticleCtrlEmissionDemo/sources/
DParticleCtrlEmissionDemo.cpp237 s_ParticleSceneUpdater->UpdateNode( in UpdateScene()
/NW4C-2.0.3/demos/gfx/ParticleChokeDemo/sources/
DParticleChokeDemo.cpp248 s_ParticleSceneUpdater->UpdateNode( in UpdateScene()
/NW4C-2.0.3/demos/gfx/ParticleCombinationNodeDemo/sources/
DParticleCombinationNodeDemo.cpp236 s_ParticleSceneUpdater->UpdateNode( in UpdateScene()
/NW4C-2.0.3/demos/gfx/ParticleApplicationDemo/sources/
DParticleApplicationDemo.cpp247 s_ParticleSceneUpdater->UpdateNode( in UpdateScene()
/NW4C-2.0.3/demos/gfx/ParticleScaleDemo/sources/
DParticleScaleDemo.cpp235 s_ParticleSceneUpdater->UpdateNode( in UpdateScene()
/NW4C-2.0.3/demos/gfx/ParticleDemo/sources/
DParticleDemo.cpp364 s_ParticleSceneUpdater->UpdateNode( in UpdateScene()
/NW4C-2.0.3/demos/gfx/ParticleMissileDemo/sources/
DParticleMissileDemo.cpp230 s_ParticleSceneUpdater->UpdateNode( in UpdateScene()
/NW4C-2.0.3/demos/gfx/ParticleDropFrameDemo/sources/
DParticleDropFrameDemo.cpp374 s_ParticleSceneUpdater->UpdateNode( in UpdateScene()
/NW4C-2.0.3/demos/gfx/ParticleChangeVtxDemo/sources/
DParticleChangeVtxDemo.cpp369 s_ParticleSceneUpdater->UpdateNode( in UpdateScene()
/NW4C-2.0.3/demos/Nw4cDemo/sources/
DGfxCtrl.cpp173 m_ParticleSceneUpdater->UpdateNode( m_GfxSceneCtrl->GetSceneContext(), m_ParticleContext ); in Update()
/NW4C-2.0.3/demos/gfx/ParticleUpdaterDemo/sources/
DParticleUpdaterDemo.cpp525 s_ParticleSceneUpdater->UpdateNode( in UpdateScene()
/NW4C-2.0.3/demos/gfx/ConstraintDemo/sources/
DConstraintDemo.cpp844 s_ParticleSceneUpdater->UpdateNode( in UpdateScene()