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Searched refs:UPDATE_START_PRIORITY (Results 1 – 2 of 2) sorted by relevance

/NW4C-2.0.3/include/nw/snd/
Dsnd_Sound3DEngine.h172 static const u32 UPDATE_START_PRIORITY = ( 1 << 24 ); variable
/NW4C-2.0.3/sources/libraries/snd/
Dsnd_Sound3DEngine.cpp223 u32 updateFlag = UPDATE_START_PRIORITY ; in GetAmbientPriority()