Searched refs:TrackbackWorldMatrix (Results 1 – 4 of 4) sorted by relevance
314 virtual const math::MTX34& TrackbackWorldMatrix() const in TrackbackWorldMatrix() function390 const math::MTX34& parentWorldMatrix = this->TrackbackWorldMatrix(); in CalcInheritingDiretion()
365 virtual const math::MTX34& TrackbackWorldMatrix() const in TrackbackWorldMatrix() function373 return parent->TrackbackWorldMatrix(); in TrackbackWorldMatrix()
585 &direction, &hemiSphereLight->TrackbackWorldMatrix(), &resLight.GetDirection()); in ActivateHemiSphereLight()
600 …this->m_ViewUpdater->Update(&this->m_ViewMatrix, parentNode->TrackbackWorldMatrix(), cameraPositio… in UpdateCameraMatrix()