Searched refs:StopAllSound (Results 1 – 13 of 13) sorted by relevance
380 void StopAllSound() { m_Impl.StopAllSound(); } in StopAllSound() function
50 void StopAllSound( int fadeFrames );
86 void StopAllSound();
206 void StopAllSound( int fadeFrames );
178 void StopAllSound();
141 void StopAllSound( int fadeFrames );
102 void SoundActor::StopAllSound( int fadeFrames ) in StopAllSound() function in nw::snd::SoundActor106 m_ActorPlayer[ i ].StopAllSound( fadeFrames ); in StopAllSound()
66 StopAllSound( 0 ); in ~SoundPlayer()101 void SoundPlayer::StopAllSound( int fadeFrames ) in StopAllSound() function in nw::snd::SoundPlayer
72 void ExternalSoundPlayer::StopAllSound( int fadeFrames ) in StopAllSound() function in nw::snd::internal::ExternalSoundPlayer
420 StopAllSound(); in HandleChannelModeMessage()465 void MidiSequencePlayer::StopAllSound() in StopAllSound() function in nw::snd::internal::driver::MidiSequencePlayer
741 void AnimSoundImpl::StopAllSound() in StopAllSound() function in nw::snd::internal::AnimSoundImpl
186 m_pSoundPlayers[ playerId ].StopAllSound(0); in Finalize()
167 m_Actor.StopAllSound( 3 ); in OnUpdatePad()