Searched refs:StartRenderCommand (Results 1 – 2 of 2) sorted by relevance
145 class StartRenderCommand : public nw::gfx::RenderCommand class147 NW_DISALLOW_COPY_AND_ASSIGN(StartRenderCommand);150 …StartRenderCommand(nw::demo::RenderSystem* renderSystem, nw::gfx::IRenderTarget* renderTarget, s32… in StartRenderCommand() function in __anon627cf2460111::StartRenderCommand157 virtual ~StartRenderCommand() {} in ~StartRenderCommand()195 StartRenderCommand* startCommand) in EndRenderCommand()241 StartRenderCommand* m_StartCommand;261 StartRenderCommand* s_StartRenderCommand = NULL;812 void* startCommandMemory = s_DeviceAllocator.Alloc(sizeof(StartRenderCommand)); in InitializeScenes()814 …s_StartRenderCommand = new(startCommandMemory) StartRenderCommand(s_RenderSystem, s_RenderTargets[… in InitializeScenes()
145 class StartRenderCommand : public nw::gfx::RenderCommand class147 NW_DISALLOW_COPY_AND_ASSIGN(StartRenderCommand);150 …StartRenderCommand(nw::demo::RenderSystem* renderSystem, nw::gfx::IRenderTarget* renderTarget, s32… in StartRenderCommand() function in __anon6e4271080111::StartRenderCommand157 virtual ~StartRenderCommand() {} in ~StartRenderCommand()195 StartRenderCommand* startCommand) in EndRenderCommand()241 StartRenderCommand* m_StartCommand;261 StartRenderCommand* s_StartRenderCommand = NULL;878 void* startCommandMemory = s_DeviceAllocator.Alloc(sizeof(StartRenderCommand)); in InitializeScenes()880 …s_StartRenderCommand = new(startCommandMemory) StartRenderCommand(s_RenderSystem, s_RenderTargets[… in InitializeScenes()