Searched refs:SoundThread (Results 1 – 11 of 11) sorted by relevance
95 SoundThread::SoundThread() in SoundThread() function in nw::snd::internal::driver::SoundThread127 SoundThread& SoundThread::GetInstance() in GetInstance()129 static SoundThread instance; in GetInstance()133 bool SoundThread::PrepareForCreate( bool enableGetTick ) in PrepareForCreate()151 bool SoundThread::CreateSoundThread( in CreateSoundThread()197 bool SoundThread::CreateSoundThread( in CreateSoundThread()229 bool SoundThread::CreateUserSoundThread( in CreateUserSoundThread()245 bool SoundThread::Create( in Create()268 void SoundThread::Initialize() in Initialize()273 void SoundThread::Destroy() in Destroy()[all …]
191 internal::driver::SoundThread::GetInstance().Initialize(); in Initialize()242 result = internal::driver::SoundThread::GetInstance().CreateSoundThread( in Initialize()256 result = internal::driver::SoundThread::GetInstance().CreateSoundThread( in Initialize()265 result = internal::driver::SoundThread::GetInstance().CreateUserSoundThread( in Initialize()273 result = internal::driver::SoundThread::GetInstance().Create( in Initialize()299 internal::driver::SoundThread::GetInstance().Destroy(); in Finalize()320 internal::driver::SoundThread::GetInstance().Finalize(); in Finalize()
152 SoundThread::GetInstance().RegisterPlayerCallback( this ); in Start()265 SoundThread::GetInstance().UnregisterPlayerCallback( this ); in FinishPlayer()
295 SoundThread::GetInstance().RegisterPlayerCallback( this ); in Start()713 SoundThread::GetInstance().UnregisterPlayerCallback( this ); in FinishPlayer()
414 SoundThread::GetInstance().RegisterPlayerCallback( this ); in Start()468 SoundThread::GetInstance().UnregisterPlayerCallback( this ); in Stop()
1652 internal::driver::SoundThread::GetInstance().IncrNoteOnCount(); in NoteOn()
349 internal::driver::SoundThread::GetInstance().RegisterSoundFrameUserCallback( in SetSoundFrameUserCallback()362 internal::driver::SoundThread::GetInstance().ClearSoundFrameUserCallback(); in ClearSoundFrameUserCallback()383 internal::driver::SoundThread::GetInstance().FrameProcessForExternalThread(); in SoundFrameProcess()438 internal::driver::SoundThread::GetInstance().Lock(); in LockSoundThread()441 internal::driver::SoundThread::GetInstance().Lock(); in LockSoundThread()461 internal::driver::SoundThread::GetInstance().Unlock(); in UnlockSoundThread()464 internal::driver::SoundThread::GetInstance().Unlock(); in UnlockSoundThread()949 internal::driver::SoundThread::GetInstance().GetTickCount( tick, count ); in GetSoundThreadTickCount()967 internal::driver::SoundThread::GetInstance().ClearTickCount(); in ClearSoundThreadTickCount()
35 class SoundThread76 static SoundThread& GetInstance();177 SoundThread();253 SoundThread::GetInstance().Lock(); in SoundThreadLock()258 SoundThread::GetInstance().Unlock(); in ~SoundThreadLock()
78 class WaveSoundPlayer : public BasicSoundPlayer, public DisposeCallback, public SoundThread::Player…
81 class StreamSoundPlayer : public BasicSoundPlayer, public SoundThread::PlayerCallback
117 class SequenceSoundPlayer : public BasicSoundPlayer, public DisposeCallback, public SoundThread::Pl…