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Searched refs:SoundArchiveLoader (Results 1 – 8 of 8) sorted by relevance

/NW4C-2.0.3/sources/libraries/snd/
Dsnd_SoundArchiveLoader.cpp80 SoundArchiveLoader::SoundArchiveLoader() in SoundArchiveLoader() function in nw::snd::internal::SoundArchiveLoader
96 SoundArchiveLoader::~SoundArchiveLoader() in ~SoundArchiveLoader()
101 void SoundArchiveLoader::SetSoundArchive( const SoundArchive* arc ) in SetSoundArchive()
106 bool SoundArchiveLoader::CancelLoading() in CancelLoading()
125 bool SoundArchiveLoader::IsAvailable() const in IsAvailable()
139 bool SoundArchiveLoader::LoadData( in LoadData()
216 bool SoundArchiveLoader::LoadData( in LoadData()
229 const void* SoundArchiveLoader::LoadImpl( in LoadImpl()
260 bool SoundArchiveLoader::LoadSequenceSound( in LoadSequenceSound()
300 bool SoundArchiveLoader::LoadWaveSound( in LoadWaveSound()
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Dsnd_Util.cpp873 const SoundArchiveLoader& mgr ) in IsLoadedWaveArchive()
914 const SoundArchiveLoader& mgr ) in IsLoadedWaveArchive()
Dsnd_WaveSound.cpp271 if ( ! m_pDataManager->LoadData( soundId, m_pAllocator, SoundArchiveLoader::LOAD_WSD ) ) in Execute()
Dsnd_SequenceSound.cpp839 if ( ! m_pDataManager->LoadData( soundId, m_pAllocator, SoundArchiveLoader::LOAD_SEQ ) ) in Execute()
858 bankId, m_pAllocator, SoundArchiveLoader::LOAD_BANK ) ) in Execute()
/NW4C-2.0.3/include/nw/snd/
Dsnd_SoundArchiveLoader.h47 class SoundArchiveLoader
64 : signature( SoundArchiveLoader::SIGNATURE_INDIVIDUAL_WAVE ), in IndividualWaveInfo()
89 SoundArchiveLoader();
90 virtual ~SoundArchiveLoader();
Dsnd_PlayerHeapDataManager.h30 public internal::SoundArchiveLoader
Dsnd_SoundDataManager.h62 public internal::SoundArchiveLoader
Dsnd_Util.h43 class SoundArchiveLoader; variable
378 const SoundArchiveLoader& mgr );
384 const SoundArchiveLoader& mgr );