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Searched refs:SoundArchiveFile (Results 1 – 6 of 6) sorted by relevance

/NW4C-2.0.3/sources/libraries/snd/
Dsnd_SoundArchiveFile.cpp114 SoundArchiveFile::FileHeader::GetReferenceBy( u16 typeId ) const in GetReferenceBy()
127 const SoundArchiveFile::StringBlock*
128 SoundArchiveFile::FileHeader::GetStringBlock() const
134 const SoundArchiveFile::InfoBlock*
135 SoundArchiveFile::FileHeader::GetInfoBlock() const
141 const SoundArchiveFile::FileBlock*
142 SoundArchiveFile::FileHeader::GetFileBlock() const
150 u32 SoundArchiveFile::FileHeader::GetStringBlockSize() const in GetStringBlockSize()
154 u32 SoundArchiveFile::FileHeader::GetInfoBlockSize() const in GetInfoBlockSize()
158 u32 SoundArchiveFile::FileHeader::GetFileBlockSize() const in GetFileBlockSize()
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Dsnd_SoundArchiveFileReader.cpp87 const SoundArchiveFile::FileHeader& header = in Initialize()
88 *reinterpret_cast<const SoundArchiveFile::FileHeader*>( soundArchiveData ); in Initialize()
102 &reinterpret_cast<const SoundArchiveFile::StringBlock*>( stringBlock )->body; in SetStringBlock()
108 &reinterpret_cast<const SoundArchiveFile::InfoBlock*>( infoBlock )->body; in SetInfoBlock()
204 const SoundArchiveFile::SoundInfo* data = m_pInfoBlockBody->GetSoundInfo( soundId ); in ReadSoundInfo()
225 const SoundArchiveFile::BankInfo* data = m_pInfoBlockBody->GetBankInfo( bankId ); in ReadBankInfo()
238 const SoundArchiveFile::PlayerInfo* data = m_pInfoBlockBody->GetPlayerInfo( playerId ); in ReadPlayerInfo()
253 …const SoundArchiveFile::SoundGroupInfo* data = m_pInfoBlockBody->GetSoundGroupInfo( soundGroupId ); in ReadSoundGroupInfo()
268 const SoundArchiveFile::GroupInfo* data = m_pInfoBlockBody->GetGroupInfo( groupId ); in ReadGroupInfo()
281 const SoundArchiveFile::WaveArchiveInfo* data = m_pInfoBlockBody->GetWaveArchiveInfo( warcId ); in ReadWaveArchiveInfo()
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Dsnd_HioSoundArchive.cpp129 ut::RoundUp( sizeof(internal::SoundArchiveFile::FileHeader), 32 ) ); in LoadFileHeader()
130 u8 headerArea[ sizeof(internal::SoundArchiveFile::FileHeader) + 32*2 ]; in LoadFileHeader()
Dsnd_RomSoundArchive.cpp206 ut::RoundUp( sizeof(internal::SoundArchiveFile::FileHeader), 32 ) in LoadFileHeader()
208 u8 headerArea[ sizeof(internal::SoundArchiveFile::FileHeader) + 32*2 ]; // 前後32バイトずつの余裕を持つ in LoadFileHeader()
/NW4C-2.0.3/include/nw/snd/
Dsnd_SoundArchiveFileReader.h128 SoundArchiveFile::FileHeader m_Header;
129 const SoundArchiveFile::StringBlockBody* m_pStringBlockBody;
130 const SoundArchiveFile::InfoBlockBody* m_pInfoBlockBody;
131 const SoundArchiveFile::FileBlockBody* m_pFileBlockBody;
Dsnd_SoundArchiveFile.h31 struct SoundArchiveFile struct