Searched refs:Sound3DInfo (Results 1 – 13 of 13) sorted by relevance
| /NW4C-2.0.3/sources/libraries/snd/ |
| D | snd_Sound3DEngine.cpp | 180 if ( sound3DParam->ctrlFlag & SoundArchive::Sound3DInfo::FLAG_CTRL_VOLUME ) in UpdateAmbientParam() 184 if ( sound3DParam->ctrlFlag & SoundArchive::Sound3DInfo::FLAG_CTRL_PRIORITY ) in UpdateAmbientParam() 188 if ( sound3DParam->ctrlFlag & SoundArchive::Sound3DInfo::FLAG_CTRL_PAN ) in UpdateAmbientParam() 192 if ( sound3DParam->ctrlFlag & SoundArchive::Sound3DInfo::FLAG_CTRL_SPAN ) in UpdateAmbientParam() 196 if ( sound3DParam->ctrlFlag & SoundArchive::Sound3DInfo::FLAG_CTRL_FILTER ) in UpdateAmbientParam() 224 if ( sound3DParam->ctrlFlag & SoundArchive::Sound3DInfo::FLAG_CTRL_PRIORITY ) in GetAmbientPriority()
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| D | snd_Sound3DActor.cpp | 138 SoundArchive::Sound3DInfo p; in SetupSound() 148 case SoundArchive::Sound3DInfo::DECAY_CURVE_LOG: in SetupSound() 151 case SoundArchive::Sound3DInfo::DECAY_CURVE_LINEAR: in SetupSound()
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| D | snd_HioSoundArchive.cpp | 187 SoundArchive::Sound3DInfo info3d; in LoadHeader() 193 (flag & Sound3DInfo::FLAG_CTRL_VOLUME) > 0, in LoadHeader() 194 (flag & Sound3DInfo::FLAG_CTRL_PRIORITY) > 0, in LoadHeader() 195 (flag & Sound3DInfo::FLAG_CTRL_PAN) > 0, in LoadHeader() 196 (flag & Sound3DInfo::FLAG_CTRL_SPAN) > 0, in LoadHeader() 197 (flag & Sound3DInfo::FLAG_CTRL_FILTER) > 0 ); in LoadHeader()
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| D | snd_RomSoundArchive.cpp | 300 SoundArchive::Sound3DInfo info3d; in LoadHeader() 306 (flag & Sound3DInfo::FLAG_CTRL_VOLUME) > 0, in LoadHeader() 307 (flag & Sound3DInfo::FLAG_CTRL_PRIORITY) > 0, in LoadHeader() 308 (flag & Sound3DInfo::FLAG_CTRL_PAN) > 0, in LoadHeader() 309 (flag & Sound3DInfo::FLAG_CTRL_SPAN) > 0, in LoadHeader() 310 (flag & Sound3DInfo::FLAG_CTRL_FILTER) > 0 ); in LoadHeader()
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| D | snd_Sound3DManager.cpp | 299 decayCurve( SoundArchive::Sound3DInfo::DECAY_CURVE_LOG ), in Sound3DParam()
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| D | snd_Sound3DCalculator.cpp | 76 static_cast<SoundArchive::Sound3DInfo::DecayCurve>(actorParam.decayCurve), in CalcVolumeAndPriority() 247 SoundArchive::Sound3DInfo::DecayCurve decayCurve, in CalcVolumeAndPriorityImpl()
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| D | snd_SoundArchiveFileReader.cpp | 341 SoundArchive::ItemId soundId, SoundArchive::Sound3DInfo* info ) const in ReadSound3DInfo() 352 const SoundArchiveFile::Sound3DInfo* sound3dInfo = soundInfo->GetSound3DInfo(); in ReadSound3DInfo()
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| D | snd_SoundArchiveFile.cpp | 624 const SoundArchiveFile::Sound3DInfo* 634 return reinterpret_cast<const Sound3DInfo*>( in GetSound3DInfo()
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| D | snd_SoundArchive.cpp | 171 bool SoundArchive::ReadSound3DInfo( ItemId soundId, Sound3DInfo* info ) const in ReadSound3DInfo()
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| /NW4C-2.0.3/include/nw/snd/ |
| D | snd_SoundArchiveFile.h | 261 struct Sound3DInfo; 279 const Sound3DInfo* GetSound3DInfo() const; 334 struct Sound3DInfo struct
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| D | snd_SoundArchive.h | 153 struct Sound3DInfo struct 932 bool ReadSound3DInfo( ItemId soundId, Sound3DInfo* info ) const;
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| D | snd_Sound3DCalculator.h | 193 SoundArchive::Sound3DInfo::DecayCurve decayCurve,
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| D | snd_SoundArchiveFileReader.h | 108 SoundArchive::Sound3DInfo* info ) const;
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