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Searched refs:Sound3DInfo (Results 1 – 13 of 13) sorted by relevance

/NW4C-2.0.3/sources/libraries/snd/
Dsnd_Sound3DEngine.cpp180 if ( sound3DParam->ctrlFlag & SoundArchive::Sound3DInfo::FLAG_CTRL_VOLUME ) in UpdateAmbientParam()
184 if ( sound3DParam->ctrlFlag & SoundArchive::Sound3DInfo::FLAG_CTRL_PRIORITY ) in UpdateAmbientParam()
188 if ( sound3DParam->ctrlFlag & SoundArchive::Sound3DInfo::FLAG_CTRL_PAN ) in UpdateAmbientParam()
192 if ( sound3DParam->ctrlFlag & SoundArchive::Sound3DInfo::FLAG_CTRL_SPAN ) in UpdateAmbientParam()
196 if ( sound3DParam->ctrlFlag & SoundArchive::Sound3DInfo::FLAG_CTRL_FILTER ) in UpdateAmbientParam()
224 if ( sound3DParam->ctrlFlag & SoundArchive::Sound3DInfo::FLAG_CTRL_PRIORITY ) in GetAmbientPriority()
Dsnd_Sound3DActor.cpp138 SoundArchive::Sound3DInfo p; in SetupSound()
148 case SoundArchive::Sound3DInfo::DECAY_CURVE_LOG: in SetupSound()
151 case SoundArchive::Sound3DInfo::DECAY_CURVE_LINEAR: in SetupSound()
Dsnd_HioSoundArchive.cpp187 SoundArchive::Sound3DInfo info3d; in LoadHeader()
193 (flag & Sound3DInfo::FLAG_CTRL_VOLUME) > 0, in LoadHeader()
194 (flag & Sound3DInfo::FLAG_CTRL_PRIORITY) > 0, in LoadHeader()
195 (flag & Sound3DInfo::FLAG_CTRL_PAN) > 0, in LoadHeader()
196 (flag & Sound3DInfo::FLAG_CTRL_SPAN) > 0, in LoadHeader()
197 (flag & Sound3DInfo::FLAG_CTRL_FILTER) > 0 ); in LoadHeader()
Dsnd_RomSoundArchive.cpp300 SoundArchive::Sound3DInfo info3d; in LoadHeader()
306 (flag & Sound3DInfo::FLAG_CTRL_VOLUME) > 0, in LoadHeader()
307 (flag & Sound3DInfo::FLAG_CTRL_PRIORITY) > 0, in LoadHeader()
308 (flag & Sound3DInfo::FLAG_CTRL_PAN) > 0, in LoadHeader()
309 (flag & Sound3DInfo::FLAG_CTRL_SPAN) > 0, in LoadHeader()
310 (flag & Sound3DInfo::FLAG_CTRL_FILTER) > 0 ); in LoadHeader()
Dsnd_Sound3DManager.cpp299 decayCurve( SoundArchive::Sound3DInfo::DECAY_CURVE_LOG ), in Sound3DParam()
Dsnd_Sound3DCalculator.cpp76 static_cast<SoundArchive::Sound3DInfo::DecayCurve>(actorParam.decayCurve), in CalcVolumeAndPriority()
247 SoundArchive::Sound3DInfo::DecayCurve decayCurve, in CalcVolumeAndPriorityImpl()
Dsnd_SoundArchiveFileReader.cpp341 SoundArchive::ItemId soundId, SoundArchive::Sound3DInfo* info ) const in ReadSound3DInfo()
352 const SoundArchiveFile::Sound3DInfo* sound3dInfo = soundInfo->GetSound3DInfo(); in ReadSound3DInfo()
Dsnd_SoundArchiveFile.cpp624 const SoundArchiveFile::Sound3DInfo*
634 return reinterpret_cast<const Sound3DInfo*>( in GetSound3DInfo()
Dsnd_SoundArchive.cpp171 bool SoundArchive::ReadSound3DInfo( ItemId soundId, Sound3DInfo* info ) const in ReadSound3DInfo()
/NW4C-2.0.3/include/nw/snd/
Dsnd_SoundArchiveFile.h261 struct Sound3DInfo;
279 const Sound3DInfo* GetSound3DInfo() const;
334 struct Sound3DInfo struct
Dsnd_SoundArchive.h153 struct Sound3DInfo struct
932 bool ReadSound3DInfo( ItemId soundId, Sound3DInfo* info ) const;
Dsnd_Sound3DCalculator.h193 SoundArchive::Sound3DInfo::DecayCurve decayCurve,
Dsnd_SoundArchiveFileReader.h108 SoundArchive::Sound3DInfo* info ) const;