Searched refs:SmSceneCtrl (Results 1 – 6 of 6) sorted by relevance
59 SmSceneCtrl::SmSceneCtrl( nw::gfx::RenderContext* renderContext ) in SmSceneCtrl() function in SmSceneCtrl120 SmSceneCtrl::~SmSceneCtrl() in ~SmSceneCtrl()138 SmSceneCtrl::UpdateScene() in UpdateScene()147 SmSceneCtrl::InitializeScene(nw::gfx::SceneNode* sceneRoot) in InitializeScene()159 SmSceneCtrl::TraverseScene(nw::gfx::SceneNode* sceneRoot) in TraverseScene()174 SmSceneCtrl::SetSceneEnvironmentSetting( nw::gfx::SceneEnvironmentSetting* sceneEnvironmentSetting ) in SetSceneEnvironmentSetting()186 SmSceneCtrl::SubmitView( nw::gfx::Camera* currentCamera ) in SubmitView()213 SmSceneCtrl::Render() in Render()227 SmSceneCtrl::OutputLog() in OutputLog()284 SmSceneCtrl::SetEnvironment( s32 cameraIndex )
62 SmSceneCtrl* s_GfxSceneCtrl = NULL;213 s_GfxSceneCtrl = new SmSceneCtrl( s_RenderSystem->GetRenderContext() ); in InitializeGfx()
71 GfxCtrl::GfxCtrl( SmSceneCtrl* sceneCtrl ) in GfxCtrl()
27 class SmSceneCtrl : public SmBase32 SmSceneCtrl( nw::gfx::RenderContext* renderContext );36 ~SmSceneCtrl();
62 GfxCtrl( SmSceneCtrl* sceneCtrl );123 SmSceneCtrl* m_GfxSceneCtrl;
279 sources/SmSceneCtrl.cpp