Searched refs:SetupSequenceSound (Results 1 – 2 of 2) sorted by relevance
550 bool SetupSequenceSound( const SoundArchive* arc, int numSounds, void** buffer, void* endp );
336 if ( ! SetupSequenceSound( arc, soundArchivePlayerInfo.sequenceSoundMax, &buf, endp ) ) in SetupMram()487 bool SoundArchivePlayer::SetupSequenceSound( in SetupSequenceSound() function in nw::snd::SoundArchivePlayer