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Searched refs:SetupReferenceLut (Results 1 – 5 of 5) sorted by relevance

/NW4C-2.0.3/sources/libraries/gfx/res/
Dgfx_ResFragmentShader.cpp62 Result referenceResult = SetupReferenceLut(resReferenceLut, graphicsFile); in Setup()
77 Result referenceResult = SetupReferenceLut(resReferenceLut, graphicsFile); in Setup()
92 Result referenceResult = SetupReferenceLut(resReferenceLut, graphicsFile); in Setup()
107 Result referenceResult = SetupReferenceLut(resReferenceLut, graphicsFile); in Setup()
122 Result referenceResult = SetupReferenceLut(resReferenceLut, graphicsFile); in Setup()
137 Result referenceResult = SetupReferenceLut(resReferenceLut, graphicsFile); in Setup()
Dgfx_ResLight.cpp43 Result distanceResult = SetupReferenceLut(referenceDistanceSampler, graphicsFile); in Setup()
64 Result angleResult = SetupReferenceLut(referenceAngleSampler, graphicsFile); in Setup()
Dgfx_ResFog.cpp39 Result referenceResult = SetupReferenceLut(refLut, graphicsFile); in Setup()
Dgfx_ResUtil.cpp29 SetupReferenceLut(ResReferenceLookupTable resReferenceLut, ResGraphicsFile graphicsFile) in SetupReferenceLut() function
/NW4C-2.0.3/include/nw/gfx/res/
Dgfx_ResUtil.h37 Result SetupReferenceLut(ResReferenceLookupTable resReferenceLut, ResGraphicsFile graphicsFile);