Searched refs:SetupAnimGroup (Results 1 – 2 of 2) sorted by relevance
129 SetupAnimGroup(m_SkeletalAnimGroup, enable); in SetFullBakedAnimEnabled()197 SetupAnimGroup(animGroup, m_FullBakedAnimEnabled); in CreateSkeletalAnimGroup()253 SkeletalModel::SetupAnimGroup(AnimGroup* animGroup, bool fullBakedAnimEnabled) const in SetupAnimGroup() function in nw::gfx::SkeletalModel
447 void SetupAnimGroup(AnimGroup* animGroup, bool fullBakedAnimEnabled) const;