| /NW4C-2.0.3/include/nw/snd/ |
| D | snd_WaveSoundHandle.h | 279 void SetVolume( f32 volume, int frames = 0 ) 281 if ( IsAttachedSound() ) m_pSound->SetVolume( volume, frames );
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| D | snd_SoundHandle.h | 318 void SetVolume( float volume, int frames = 0 ) 320 if ( IsAttachedSound() ) m_pSound->SetVolume( volume, frames );
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| D | snd_StreamSoundHandle.h | 292 void SetVolume( f32 volume, int frames = 0 ) 294 if ( IsAttachedSound() ) m_pSound->SetVolume( volume, frames );
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| D | snd_SequenceSoundHandle.h | 273 void SetVolume( f32 volume, int frames = 0 ) 275 if ( IsAttachedSound() ) m_pSound->SetVolume( volume, frames );
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| D | snd_BasicSoundPlayer.h | 78 void SetVolume( float volume ) { m_PlayerParamSet.volume = volume; } in SetVolume() function
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| D | snd_SoundActor.h | 282 void SetVolume( f32 volume ) { m_ActorParam.volume = volume; } in SetVolume() function
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| D | snd_HardwareChannel.h | 124 void SetVolume( f32 volume );
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| D | snd_SoundPlayer.h | 193 void SetVolume( float volume );
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| D | snd_SequenceTrack.h | 180 void SetVolume( float volume ) { m_ExtVolume = volume; } in SetVolume() function
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| D | snd_Voice.h | 151 void SetVolume( f32 volume );
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| D | snd_BasicSound.h | 289 void SetVolume( f32 volume, int frames = 0 );
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| /NW4C-2.0.3/sources/libraries/snd/ |
| D | snd_AnimEventPlayer.cpp | 59 m_Handle.SetVolume( static_cast<f32>( eventInfo.volume ) / 128.0f ); in InitParam()
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| D | snd_DriverCommand.cpp | 71 c->player->SetVolume( 0.0f ); in ProcessCommandList() 108 c->player->SetVolume( c->volume ); in ProcessCommandList()
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| D | snd_SoundPlayer.cpp | 142 void SoundPlayer::SetVolume( float volume ) in SetVolume() function in nw::snd::SoundPlayer
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| D | snd_StreamSoundPlayer.cpp | 374 track.m_pVoice->SetVolume( 1.0f ); // TODO: 1.0, 1.0 を入れないといけない in Start() 1299 voice->SetVolume( volume ); in UpdateVoiceParams() 1319 voice->SetVolume( volume ); in UpdateVoiceParams()
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| D | snd_SequenceSoundPlayer.cpp | 513 SetTrackParam( trackBitFlag, &SequenceTrack::SetVolume, volume ); in SetTrackVolume()
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| D | snd_Channel.cpp | 293 m_pVoice->SetVolume( volume ); in Update()
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| D | snd_Voice.cpp | 736 void Voice::SetVolume( f32 volume ) in SetVolume() function in nw::snd::internal::driver::Voice 1118 pChannel->SetVolume( volume ); in CalcVe()
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| D | snd_BasicSound.cpp | 855 void BasicSound::SetVolume( f32 volume, int frames ) in SetVolume() function in nw::snd::internal::BasicSound
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| /NW4C-2.0.3/demos/snd/soundActor/sources/ |
| D | SoundActorApp.cpp | 205 m_Actor.SetVolume( m_ActorVolume ); in OnUpdate()
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| /NW4C-2.0.3/demos/snd/withSdk/sources/ |
| D | main.cpp | 245 s_pVoice->SetVolume( 1.0f ); in InitializeSdkVoice()
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| /NW4C-2.0.3/demos/snd/createSoundThreadManually/sources/ |
| D | main.cpp | 270 s_pVoice->SetVolume( 1.0f ); in InitializeSdkVoice()
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| /NW4C-2.0.3/sources/libraries/snd/platform/ |
| D | snd_HardwareChannelAX.cppi | 487 void HardwareChannel::SetVolume( f32 volume )
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