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Searched refs:SetVertex (Results 1 – 6 of 6) sorted by relevance

/NW4C-2.0.3/demos/Nw4cDemo/sources/
DSmSliderBar.cpp56 m_Bar->SetVertex( 0, x - SM_BAR_HALF_SIZE, y, nw::ut::Color8::BLACK ); in SmSliderBar()
57 m_Bar->SetVertex( 1, x - SM_BAR_HALF_SIZE, y + length, nw::ut::Color8::BLACK ); in SmSliderBar()
58 m_Bar->SetVertex( 2, x + SM_BAR_HALF_SIZE, y, nw::ut::Color8::BLACK ); in SmSliderBar()
59 m_Bar->SetVertex( 3, x + SM_BAR_HALF_SIZE, y + length, nw::ut::Color8::BLACK ); in SmSliderBar()
67 …m_Slider->SetVertex( 0, x - SM_SLIDER_HALF_SIZE, y - SM_SLIDER_HALF_SIZE, nw::ut::Color8::RED … in SmSliderBar()
68 …m_Slider->SetVertex( 1, x - SM_SLIDER_HALF_SIZE, y + SM_SLIDER_HALF_SIZE, nw::ut::Color8::RED … in SmSliderBar()
69 …m_Slider->SetVertex( 2, x + SM_SLIDER_HALF_SIZE, y - SM_SLIDER_HALF_SIZE, nw::ut::Color8::RED … in SmSliderBar()
70 …m_Slider->SetVertex( 3, x + SM_SLIDER_HALF_SIZE, y + SM_SLIDER_HALF_SIZE, nw::ut::Color8::RED … in SmSliderBar()
DSmButton.cpp46 m_Button->SetVertex( 0, x, y, nw::ut::Color8::BLACK ); in SmButton()
47 m_Button->SetVertex( 1, x, y + h, nw::ut::Color8::BLACK ); in SmButton()
48 m_Button->SetVertex( 2, x + w, y, nw::ut::Color8::BLACK ); in SmButton()
49 m_Button->SetVertex( 3, x + w, y + h, nw::ut::Color8::BLACK ); in SmButton()
58 …m_PushButton->SetVertex( 0, x - PRESSED_BTN_MARGIN, y - PRESSED_BTN_MARGIN, nw::ut::Colo… in SmButton()
59 …m_PushButton->SetVertex( 1, x - PRESSED_BTN_MARGIN, y + h + PRESSED_BTN_MARGIN, nw::ut::Colo… in SmButton()
60 …m_PushButton->SetVertex( 2, x + w + PRESSED_BTN_MARGIN, y - PRESSED_BTN_MARGIN, nw::ut::Colo… in SmButton()
61 …m_PushButton->SetVertex( 3, x + w + PRESSED_BTN_MARGIN, y + h + PRESSED_BTN_MARGIN, nw::ut::Colo… in SmButton()
DSmTouchPanelCamera.cpp139 …prim.SetVertex( m_Collision.GetX(), m_Collision.GetY(), … in Render()
140 …prim.SetVertex( m_Collision.GetX(), m_Collision.GetY() + m_Collision.G… in Render()
141 …prim.SetVertex( m_Collision.GetX() + m_Collision.GetWidth(), m_Collision.GetY(), … in Render()
142 …prim.SetVertex( m_Collision.GetX() + m_Collision.GetWidth(), m_Collision.GetY() + m_Collision.G… in Render()
150 … prim.SetVertex( m_TouchPanelPosX, m_TouchPanelPosY, nw::ut::Color8::RED ); in Render()
151 … prim.SetVertex( m_TouchPanelPosX, m_TouchPanelPosY + 4.f, nw::ut::Color8::RED ); in Render()
152 … prim.SetVertex( m_TouchPanelPosX + 4.f, m_TouchPanelPosY, nw::ut::Color8::RED ); in Render()
153 … prim.SetVertex( m_TouchPanelPosX + 4.f, m_TouchPanelPosY + 4.f, nw::ut::Color8::RED ); in Render()
DSmPerf.cpp255 prim.SetVertex( x, y, color ); \ in Render()
256 prim.SetVertex( x, y + h, color ); \ in Render()
257 prim.SetVertex( x + w, y + h, color ); \ in Render()
258 prim.SetVertex( x + w, y + h, color ); \ in Render()
259 prim.SetVertex( x + w, y, color ); \ in Render()
260 prim.SetVertex( x, y, color ); \ in Render()
DSmPrimitive.cpp344 void Sm2DPrimPC::SetVertex( uint vertexIdx, f32 x, f32 y, nw::ut::Color8 color ) in SetVertex() function in __anonf90eec7c0111::Sm2DPrimPC
405 void Sm2DDynamicPrimPC::SetVertex( f32 x, f32 y, nw::ut::Color8 color ) in SetVertex() function in __anonf90eec7c0111::Sm2DDynamicPrimPC
407 m_pPrimitive->SetVertex( m_EntryCnt, x, y, color ); in SetVertex()
/NW4C-2.0.3/demos/Nw4cDemo/include/
DSmPrimitive.h109 void SetVertex( uint vertexIdx, f32 x, f32 y, nw::ut::Color8 color );
155 void SetVertex( f32 x, f32 y, nw::ut::Color8 color );