Searched refs:SetUpTextures (Results 1 – 5 of 5) sorted by relevance
950 pDrawer->SetUpTextures( m_pMaterial ); in MakeUniformDataSelf()1015 pDrawer->SetUpTextures( frame.pMaterial ); in MakeUniformDataSelf()1061 pDrawer->SetUpTextures( pFrame->pMaterial ); in MakeUniformDataSelf()1080 pDrawer->SetUpTextures( pFrame->pMaterial ); in MakeUniformDataSelf()1100 pDrawer->SetUpTextures( pFrame->pMaterial ); in MakeUniformDataSelf()1120 pDrawer->SetUpTextures( pFrame->pMaterial ); in MakeUniformDataSelf()1141 pDrawer->SetUpTextures( pFrame->pMaterial ); in MakeUniformDataSelf()1162 pDrawer->SetUpTextures( pFrame->pMaterial ); in MakeUniformDataSelf()1183 pDrawer->SetUpTextures( pFrame->pMaterial ); in MakeUniformDataSelf()1205 pDrawer->SetUpTextures( pFrame->pMaterial ); in MakeUniformDataSelf()[all …]
80 SetUpTextures( NULL, false ); in DrawBegin()
580 void Drawer::SetUpTextures( const Material* __restrict pMaterial, bool addDisableCommand ) in SetUpTextures() function in nw::lyt::Drawer834 SetUpTextures( NULL ); in SetUpTextBox()
338 pDrawer->SetUpTextures( m_pMaterial ); in MakeUniformDataSelf()
332 void SetUpTextures( const Material* pMaterial, bool addDisableCommand = true);