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Searched refs:SetUniform (Results 1 – 1 of 1) sorted by relevance

/NW4C-2.0.3/include/nw/gfx/
Dgfx_ShaderProgram.h300 …void SetUniform(ShaderUniform location, const math::VEC2& vec) const { glUniform2fv(m_UniformLocat… in SetUniform() function
307 …void SetUniform(ShaderUniform location, const math::VEC3& vec) const { glUniform3fv(m_UniformLocat… in SetUniform() function
314 …void SetUniform(ShaderUniform location, const math::VEC4& vec) const { glUniform4fv(m_UniformLocat… in SetUniform() function
321 …void SetUniform(ShaderUniform location, const math::MTX22& mtx) const { glUniform2fv(m_UniformLoca… in SetUniform() function
328 …void SetUniform(ShaderUniform location, const math::MTX23& mtx) const { glUniform3fv(m_UniformLoca… in SetUniform() function
335 …void SetUniform(ShaderUniform location, const math::MTX34& mtx) const { glUniform4fv(m_UniformLoca… in SetUniform() function
342 …void SetUniform(ShaderUniform location, const math::MTX44& mtx) const { glUniform4fv(m_UniformLoca… in SetUniform() function