Searched refs:SetUniform (Results 1 – 1 of 1) sorted by relevance
300 …void SetUniform(ShaderUniform location, const math::VEC2& vec) const { glUniform2fv(m_UniformLocat… in SetUniform() function307 …void SetUniform(ShaderUniform location, const math::VEC3& vec) const { glUniform3fv(m_UniformLocat… in SetUniform() function314 …void SetUniform(ShaderUniform location, const math::VEC4& vec) const { glUniform4fv(m_UniformLocat… in SetUniform() function321 …void SetUniform(ShaderUniform location, const math::MTX22& mtx) const { glUniform2fv(m_UniformLoca… in SetUniform() function328 …void SetUniform(ShaderUniform location, const math::MTX23& mtx) const { glUniform3fv(m_UniformLoca… in SetUniform() function335 …void SetUniform(ShaderUniform location, const math::MTX34& mtx) const { glUniform4fv(m_UniformLoca… in SetUniform() function342 …void SetUniform(ShaderUniform location, const math::MTX44& mtx) const { glUniform4fv(m_UniformLoca… in SetUniform() function