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Searched refs:SetTransform (Results 1 – 7 of 7) sorted by relevance

/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_CalculatedTransform.cpp37 this->SetTransform(bone.GetTransform()); in Setup()
Dgfx_TransformNode.cpp47 this->m_Transform.SetTransform(resObj.GetTransform()); in TransformNode()
Dgfx_TransformAnimEvaluator.cpp96 result->SetTransform(transform); in EvaluateMemberAnim()
449 transform->SetTransform(*originalValue); in GetResultCommon()
Dgfx_TransformAnimInterpolator.cpp294 workResult.SetTransform(*originalValue); in GetResult()
/NW4C-2.0.3/sources/libraries/anim/res/
Danim_ResAnimGroup.cpp135 bone->SetTransform(*transform); in SetValue()
357 … transformNode->Transform().SetTransform(*reinterpret_cast<const math::Transform3*>(value)); in SetValue()
Danim_ResAnim.cpp319 dst->SetTransform(transform); in EvaluateResult()
/NW4C-2.0.3/include/nw/gfx/
Dgfx_CalculatedTransform.h367 void SetTransform(const math::Transform3& transform) in SetTransform() function