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Searched refs:SetTexture (Results 1 – 6 of 6) sorted by relevance

/NW4C-2.0.3/include/nw/gfx/res/
Dgfx_ResTextureMapper.h516 void SetTexture(ResTexture resTexture);
/NW4C-2.0.3/sources/libraries/anim/res/
Danim_ResAnimGroup.cpp237 mapper.SetTexture(texture.GetTargetTexture()); in SetValue()
/NW4C-2.0.3/demos/gfx/DynamicMaterialDemo/sources/
DDynamicMaterialDemo.cpp537 resTextureMapper.SetTexture(s_ChangedTexture); in ChangeMaterial()
/NW4C-2.0.3/sources/libraries/gfx/res/
Dgfx_ResTextureMapper.cpp497 ResTextureMapper::SetTexture(ResTexture resTexture) in SetTexture() function in nw::gfx::res::ResTextureMapper
/NW4C-2.0.3/demos/gfx/ProjectionShadowDemo/sources/
DProjectionShadowDemo.cpp644 resTextureMapper.SetTexture(s_ShadowTexture); in SetupShadowMaterial()
/NW4C-2.0.3/demos/gfx/ShadowMapDemo/sources/
DShadowMapDemo.cpp666 resTextureMapper.SetTexture(s_ShadowTexture); in SetupShadowMaterial()