Searched refs:SetSceneNode (Results 1 – 9 of 9) sorted by relevance
43 void SetSceneNode( nw::gfx::SceneNode* pParentNode, nw::gfx::SceneNode* pSceneNode );
226 pModel->SetSceneNode( parentModel->GetSceneNode(), pAddNode ); in CreateModel()232 pModel->SetSceneNode( m_SceneRoot, pAddNode ); in CreateModel()330 model->SetSceneNode( m_SceneRoot, model->GetSceneNode() ); in AddModel()
50 SmModel::SetSceneNode( nw::gfx::SceneNode* pParentNode, nw::gfx::SceneNode* pSceneNode ) in SetSceneNode() function in __anon0ab8b7d40111::SmModel
65 .SetSceneNode(this) in CreateAnimGroup()
164 .SetSceneNode(this) in CreateSkeletalAnimGroup()
437 .SetSceneNode(this) in CreateAnimGroup()
259 .SetSceneNode(this) in CreateAnimGroups()
103 .SetSceneNode(this) in CreateAnimGroup()
74 Builder& SetSceneNode(SceneNode* sceneNode) { m_SceneNode = sceneNode; return *this; } in SetSceneNode() function