| /NW4C-2.0.3/sources/libraries/demo/ |
| D | demo_SimpleApp.cpp | 108 m_pRenderSystem->SetRenderTarget(m_pRenderTargetUpper); in SetRenderingTarget() 113 m_pRenderSystem->SetRenderTarget(m_pRenderTargetLower); in SetRenderingTarget()
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| /NW4C-2.0.3/demos/Nw4cDemo/include/ |
| D | Graphics.h | 46 void SetRenderTarget( nw::gfx::IRenderTarget* renderTarget );
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| D | SmRenderSystem.h | 108 void SetRenderTarget( nw::gfx::IRenderTarget* renderTarget );
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| /NW4C-2.0.3/demos/Nw4cDemo/sources/ |
| D | SmRenderSystem.cpp | 263 SmRenderSystem::SetRenderTarget( nw::gfx::IRenderTarget* renderTarget ) in SetRenderTarget() function in __anone60cb4880111::SmRenderSystem 265 m_RenderContext->SetRenderTarget(renderTarget); in SetRenderTarget()
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| D | main.cpp | 668 s_RenderSystem->SetRenderTarget(s_RenderTargets[DEMO_UPPER_SCREEN]); in DemoScene() 736 s_RenderSystem->SetRenderTarget(s_RenderTargets[DEMO_LOWER_SCREEN]); in DemoScene()
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| /NW4C-2.0.3/demos/gfx/ParticleRecycleDemo/sources/ |
| D | ParticleRecycleDemo.cpp | 104 s_RenderSystem->GetRenderContext()->SetRenderTarget(s_RenderTargets.front()); in InitializeGraphics() 429 s_RenderSystem->SetRenderTarget(s_RenderTargets[0]); in DemoScene()
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| /NW4C-2.0.3/demos/gfx/ParticleCtrlEmissionDemo/sources/ |
| D | ParticleCtrlEmissionDemo.cpp | 107 s_RenderSystem->GetRenderContext()->SetRenderTarget(s_RenderTargets.front()); in InitializeGraphics() 455 s_RenderSystem->SetRenderTarget(s_RenderTargets[0]); in DemoScene()
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| /NW4C-2.0.3/demos/gfx/ParticleChokeDemo/sources/ |
| D | ParticleChokeDemo.cpp | 115 s_RenderSystem->GetRenderContext()->SetRenderTarget(s_RenderTargets.front()); in InitializeGraphics() 475 s_RenderSystem->SetRenderTarget(s_RenderTargets[0]); in DemoScene()
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| /NW4C-2.0.3/demos/lyt/orthoStereo/sources/ |
| D | main.cpp | 465 s_pRenderSystem->SetRenderTarget(s_pRenderTarget); in nnMain() 507 s_pRenderSystem->SetRenderTarget(s_pRenderTargetLower); in nnMain()
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| /NW4C-2.0.3/include/nw/gfx/ |
| D | gfx_RenderContext.h | 236 void SetRenderTarget(IRenderTarget* renderTarget, const Viewport& viewport); 242 void SetRenderTarget(IRenderTarget* renderTarget);
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| /NW4C-2.0.3/demos/gfx/ParticleCombinationNodeDemo/sources/ |
| D | ParticleCombinationNodeDemo.cpp | 104 s_RenderSystem->GetRenderContext()->SetRenderTarget(s_RenderTargets.front()); in InitializeGraphics() 579 s_RenderSystem->SetRenderTarget(s_RenderTargets[0]); in DemoScene()
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| /NW4C-2.0.3/demos/gfx/ParticleApplicationDemo/sources/ |
| D | ParticleApplicationDemo.cpp | 107 s_RenderSystem->GetRenderContext()->SetRenderTarget(s_RenderTargets.front()); in InitializeGraphics() 513 s_RenderSystem->SetRenderTarget(s_RenderTargets[0]); in DemoScene()
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| /NW4C-2.0.3/demos/gfx/ParticleScaleDemo/sources/ |
| D | ParticleScaleDemo.cpp | 104 s_RenderSystem->GetRenderContext()->SetRenderTarget(s_RenderTargets.front()); in InitializeGraphics() 522 s_RenderSystem->SetRenderTarget(s_RenderTargets[0]); in DemoScene()
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| /NW4C-2.0.3/demos/gfx/ParticleDemo/sources/ |
| D | ParticleDemo.cpp | 122 s_RenderSystem->GetRenderContext()->SetRenderTarget(s_RenderTargets.front()); in InitializeGraphics() 437 s_RenderSystem->SetRenderTarget(s_RenderTargets[0]); in DemoScene()
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| /NW4C-2.0.3/demos/gfx/ParticleMissileDemo/sources/ |
| D | ParticleMissileDemo.cpp | 102 s_RenderSystem->GetRenderContext()->SetRenderTarget(s_RenderTargets.front()); in InitializeGraphics() 536 s_RenderSystem->SetRenderTarget(s_RenderTargets[0]); in DemoScene()
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| /NW4C-2.0.3/demos/gfx/ParticleDropFrameDemo/sources/ |
| D | ParticleDropFrameDemo.cpp | 122 s_RenderSystem->GetRenderContext()->SetRenderTarget(s_RenderTargets.front()); in InitializeGraphics() 471 s_RenderSystem->SetRenderTarget(s_RenderTargets[0]); in DemoScene()
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| /NW4C-2.0.3/demos/gfx/UserRenderNodeDemo/sources/ |
| D | UserRenderNodeDemo.cpp | 174 s_RenderSystem->GetRenderContext()->SetRenderTarget(s_RenderTargets.front()); in InitializeGraphics() 494 s_RenderSystem->SetRenderTarget(s_RenderTargets[0]); in DemoScene()
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| /NW4C-2.0.3/demos/gfx/PartialAnimationDemo/sources/ |
| D | PartialAnimationDemo.cpp | 127 s_RenderSystem->GetRenderContext()->SetRenderTarget(s_RenderTargets.front()); in InitializeGraphics() 526 s_RenderSystem->SetRenderTarget(s_RenderTargets[0]); in DemoScene()
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| /NW4C-2.0.3/sources/libraries/gfx/ |
| D | gfx_RenderContext.cpp | 150 RenderContext::SetRenderTarget( in SetRenderTarget() function in nw::gfx::RenderContext 174 RenderContext::SetRenderTarget( in SetRenderTarget() function in nw::gfx::RenderContext 190 this->SetRenderTarget(renderTarget, Viewport(x, y, width, height, near, far)); in SetRenderTarget()
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| /NW4C-2.0.3/demos/gfx/ParticleChangeVtxDemo/sources/ |
| D | ParticleChangeVtxDemo.cpp | 122 s_RenderSystem->GetRenderContext()->SetRenderTarget(s_RenderTargets.front()); in InitializeGraphics() 508 s_RenderSystem->SetRenderTarget(s_RenderTargets[0]); in DemoScene()
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| /NW4C-2.0.3/demos/gfx/AnimationDemo/sources/ |
| D | AnimationDemo.cpp | 123 s_RenderSystem->GetRenderContext()->SetRenderTarget(s_RenderTargets.front()); in InitializeGraphics() 595 s_RenderSystem->SetRenderTarget(s_RenderTargets[0]); in DemoScene()
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| /NW4C-2.0.3/demos/gfx/FastCreateDemo/sources/ |
| D | FastCreateDemo.cpp | 156 s_RenderSystem->GetRenderContext()->SetRenderTarget(s_RenderTargets.front()); in InitializeGraphics() 601 s_RenderSystem->SetRenderTarget(s_RenderTargets[0]); in DemoScene()
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| /NW4C-2.0.3/demos/gfx/AnimationChangeDemo/sources/ |
| D | AnimationChangeDemo.cpp | 128 s_RenderSystem->GetRenderContext()->SetRenderTarget(s_RenderTargets.front()); in InitializeGraphics() 561 s_RenderSystem->SetRenderTarget(s_RenderTargets[0]); in DemoScene()
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| /NW4C-2.0.3/demos/gfx/SceneTreeDemo/sources/ |
| D | SceneTreeDemo.cpp | 104 s_RenderSystem->GetRenderContext()->SetRenderTarget(s_RenderTargets.front()); in InitializeGraphics() 519 s_RenderSystem->SetRenderTarget(s_RenderTargets[0]); in DemoScene()
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| /NW4C-2.0.3/demos/gfx/ResourceDemo/sources/ |
| D | ResourceDemo.cpp | 158 s_RenderSystem->GetRenderContext()->SetRenderTarget(s_RenderTargets.front()); in InitializeGraphics() 515 s_RenderSystem->SetRenderTarget(s_RenderTargets[0]); in DemoScene()
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