Searched refs:SetPriorityForSimpleMaterial (Results 1 – 1 of 1) sorted by relevance
218 void SetPriorityForSimpleMaterial(u8 priority, u32 shift) in SetPriorityForSimpleMaterial() function474 renderKey.SetPriorityForSimpleMaterial( in CreateCommandRenderKey()550 renderKey.SetPriorityForSimpleMaterial( in CreateRenderKey()569 renderKey.SetPriorityForSimpleMaterial( in CreateCommandRenderKey()649 renderKey.SetPriorityForSimpleMaterial(mesh.GetRenderPriority(), 0); in CreateRenderKey()667 renderKey.SetPriorityForSimpleMaterial( in CreateCommandRenderKey()