Searched refs:SetPriority (Results 1 – 12 of 12) sorted by relevance
38 void SetPriority( s32 priority ) in SetPriority() function
171 void SetPriority( int priority ) { m_pVoice->SetPriority( priority ); } in SetPriority() function
127 void SetPriority( u32 priority );
161 sound->SetPriority( priority, ambientPriority ); in Alloc()
173 void SetPriority( int priority );
283 void SetPriority( int priority, int ambientPriority );
176 void HardwareChannel::SetPriority( u32 /*priority*/ ) {} // TODO: in SetPriority() function in nw::snd::internal::driver::HardwareChannel
347 pSdkVoice->SetPriority( sdkVoicePriority ); in Alloc()827 void Voice::SetPriority( int priority ) in SetPriority() function in nw::snd::internal::driver::Voice843 pChannel->SetPriority( VOICE_PRIORITY_RELEASE ); in SetPriority()1540 pChannel->SetPriority( VOICE_PRIORITY_USE ); in UpdateVoicesPriority()1542 pChannel->SetPriority( m_Priority ); in UpdateVoicesPriority()
460 m_pVoice->SetPriority( Channel::PRIORITY_RELEASE ); in Release()
129 void BasicSound::SetPriority( int priority, int ambientPriority ) in SetPriority() function in nw::snd::internal::BasicSound
169 void SetPriority(const u8 priority) in SetPriority() function
237 s_UserRenderNode->SetPriority( 0 ); in BuildUserRenderNode()