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Searched refs:SetPlayerPriority (Results 1 – 7 of 7) sorted by relevance

/NW4C-2.0.3/include/nw/snd/
Dsnd_WaveSoundHandle.h404 void SetPlayerPriority( int priority ) in SetPlayerPriority() function
406 if ( IsAttachedSound() ) m_pSound->SetPlayerPriority( priority ); in SetPlayerPriority()
Dsnd_SoundHandle.h493 void SetPlayerPriority( int priority ) in SetPlayerPriority() function
495 if ( IsAttachedSound() ) m_pSound->SetPlayerPriority( priority ); in SetPlayerPriority()
Dsnd_StreamSoundHandle.h417 void SetPlayerPriority( int priority ) in SetPlayerPriority() function
419 if ( IsAttachedSound() ) m_pSound->SetPlayerPriority( priority ); in SetPlayerPriority()
Dsnd_SequenceSoundHandle.h398 void SetPlayerPriority( int priority ) in SetPlayerPriority() function
400 if ( IsAttachedSound() ) m_pSound->SetPlayerPriority( priority ); in SetPlayerPriority()
Dsnd_BasicSound.h307 void SetPlayerPriority( int priority );
/NW4C-2.0.3/sources/libraries/snd/
Dsnd_BasicSound.cpp257 SetPlayerPriority( PRIORITY_MIN ); in Stop()
814 void BasicSound::SetPlayerPriority( int priority ) in SetPlayerPriority() function in nw::snd::internal::BasicSound
Dsnd_SoundArchivePlayer.cpp1096 sound->SetPlayerPriority( playerPriority ); in detail_SetupSoundImpl()