Searched refs:SetPlayableSoundCount (Results 1 – 8 of 8) sorted by relevance
72 m_ActorPlayer[i].SetPlayableSoundCount( playableSoundCount ); in Initialize()154 void SoundActor::SetPlayableSoundCount( int actorPlayerId, int count ) in SetPlayableSoundCount() function in nw::snd::SoundActor158 m_ActorPlayer[ actorPlayerId ].SetPlayableSoundCount( count ); in SetPlayableSoundCount()
157 void ExternalSoundPlayer::SetPlayableSoundCount( int count ) in SetPlayableSoundCount() function in nw::snd::internal::ExternalSoundPlayer
367 void SoundPlayer::SetPlayableSoundCount( int count ) in SetPlayableSoundCount() function in nw::snd::SoundPlayer
449 player->SetPlayableSoundCount( playerInfo.playableSoundMax ); in SetupSoundPlayer()
55 void SetPlayableSoundCount( int count );
393 void SetPlayableSoundCount( int actorPlayerId, int count );
330 void SetPlayableSoundCount( int count );
60 m_Actor.SetPlayableSoundCount( 0, 1 ); in OnInitialize()