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Searched refs:SetPlayableSoundCount (Results 1 – 8 of 8) sorted by relevance

/NW4C-2.0.3/sources/libraries/snd/
Dsnd_SoundActor.cpp72 m_ActorPlayer[i].SetPlayableSoundCount( playableSoundCount ); in Initialize()
154 void SoundActor::SetPlayableSoundCount( int actorPlayerId, int count ) in SetPlayableSoundCount() function in nw::snd::SoundActor
158 m_ActorPlayer[ actorPlayerId ].SetPlayableSoundCount( count ); in SetPlayableSoundCount()
Dsnd_ExternalSoundPlayer.cpp157 void ExternalSoundPlayer::SetPlayableSoundCount( int count ) in SetPlayableSoundCount() function in nw::snd::internal::ExternalSoundPlayer
Dsnd_SoundPlayer.cpp367 void SoundPlayer::SetPlayableSoundCount( int count ) in SetPlayableSoundCount() function in nw::snd::SoundPlayer
Dsnd_SoundArchivePlayer.cpp449 player->SetPlayableSoundCount( playerInfo.playableSoundMax ); in SetupSoundPlayer()
/NW4C-2.0.3/include/nw/snd/
Dsnd_ExternalSoundPlayer.h55 void SetPlayableSoundCount( int count );
Dsnd_SoundActor.h393 void SetPlayableSoundCount( int actorPlayerId, int count );
Dsnd_SoundPlayer.h330 void SetPlayableSoundCount( int count );
/NW4C-2.0.3/demos/snd/soundActor/sources/
DSoundActorApp.cpp60 m_Actor.SetPlayableSoundCount( 0, 1 ); in OnInitialize()