Searched refs:SetPivotDirection (Results 1 – 3 of 3) sorted by relevance
76 void SetPivotDirection( math::PivotDirection pivot) { this->m_Pivot = pivot; } in SetPivotDirection() function
113 projectionUpdater->SetPivotDirection(pivotDirection); in CreateCamera()167 projectionUpdater->SetPivotDirection(pivotDirection); in CreateAimCamera()222 projectionUpdater->SetPivotDirection(pivotDirection); in CreateFrustumCamera()280 projectionUpdater->SetPivotDirection(pivotDirection); in CreateOrthoCamera()
908 baseCamera->GetProjectionUpdater()->SetPivotDirection(math::PIVOT_UPSIDE_TO_TOP); in CalcStereoCamera()909 leftCamera->GetProjectionUpdater()->SetPivotDirection(math::PIVOT_UPSIDE_TO_TOP); in CalcStereoCamera()910 rightCamera->GetProjectionUpdater()->SetPivotDirection(math::PIVOT_UPSIDE_TO_TOP); in CalcStereoCamera()