Home
last modified time | relevance | path

Searched refs:SetPivotDirection (Results 1 – 3 of 3) sorted by relevance

/NW4C-2.0.3/include/nw/gfx/
Dgfx_CameraProjectionUpdater.h76 void SetPivotDirection( math::PivotDirection pivot) { this->m_Pivot = pivot; } in SetPivotDirection() function
/NW4C-2.0.3/sources/libraries/demo/
Ddemo_Utility.cpp113 projectionUpdater->SetPivotDirection(pivotDirection); in CreateCamera()
167 projectionUpdater->SetPivotDirection(pivotDirection); in CreateAimCamera()
222 projectionUpdater->SetPivotDirection(pivotDirection); in CreateFrustumCamera()
280 projectionUpdater->SetPivotDirection(pivotDirection); in CreateOrthoCamera()
Ddemo_GraphicsSystem.cpp908 baseCamera->GetProjectionUpdater()->SetPivotDirection(math::PIVOT_UPSIDE_TO_TOP); in CalcStereoCamera()
909 leftCamera->GetProjectionUpdater()->SetPivotDirection(math::PIVOT_UPSIDE_TO_TOP); in CalcStereoCamera()
910 rightCamera->GetProjectionUpdater()->SetPivotDirection(math::PIVOT_UPSIDE_TO_TOP); in CalcStereoCamera()