| /NW4C-2.0.3/include/nw/anim/ |
| D | anim_AnimFrameController.h | 74 void SetFrame(f32 frame) in SetFrame() function 229 void SetFrame(f32 frame) in SetFrame() function 231 m_AnimFrame.SetFrame(m_PlayPolicy(m_StartFrame, m_EndFrame, frame, m_UserData)); in SetFrame() 298 SetFrame(GetFrame() + m_StepFrame); in UpdateFrame()
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| /NW4C-2.0.3/include/nw/gfx/ |
| D | gfx_BaseAnimEvaluator.h | 156 void SetFrame(float frame) in SetFrame() function 158 m_AnimFrameController.SetFrame(frame); in SetFrame() 207 SetFrame(startFrame); in SetStartFrame() 226 SetFrame(endFrame); in SetEndFrame()
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| D | gfx_SharedAnimCache.h | 106 void SetFrame(f32 frame) { m_Frame = frame; } //!< @details :private in SetFrame() function
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| D | gfx_ParticleEmitter.h | 124 m_ParticleAnimFrameController.SetFrame(0); in Reset()
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| /NW4C-2.0.3/demos/Nw4cDemo/sources/ |
| D | SmParticle.cpp | 71 m_ParticleModelInstArray[i]->ParticleAnimFrameController().SetFrame(0); in Reset() 105 m_ParticleModelInstArray[i]->ParticleAnimFrameController().SetFrame( setFrame ); in SetAnimationFrame()
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| D | SmModel.cpp | 301 m_AnimEvaluatorArray[m_CurrentAnimEvNo]->SetFrame(m_AnimationFrame); in SetAnimationFrame() 336 m_AnimEvaluatorArray[m_CurrentAnimEvNo]->SetFrame(m_AnimationFrame); in AddAnimationFrame()
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| D | SmLayout.cpp | 207 animArray[m_AnimationNo]->SetFrame( m_AnimationFrame ); in SetupLayout()
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| D | SmCamera.cpp | 261 m_CameraAnimEvaluatorArray[m_CurrentAnimEvNo]->SetFrame(m_AnimationFrame); in SetAnimationFrame() 295 m_CameraAnimEvaluatorArray[m_CurrentAnimEvNo]->SetFrame(m_AnimationFrame); in AddAnimationFrame()
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| D | main.cpp | 400 s_FrameStatus.SetFrame( 0.f ); in SendPadMassage()
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| D | demo.cpp | 602 lightAnim->SetFrame(frame); in Exec()
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| /NW4C-2.0.3/include/nw/demo/ |
| D | demo_Particle.h | 183 void SetFrame(f32 frame) in SetFrame() function 189 emitter->ParticleAnimFrameController().SetFrame(frame); in SetFrame() 197 model->ParticleAnimFrameController().SetFrame(frame); in SetFrame() 250 model->ParticleAnimFrameController().SetFrame(0.f); in Reset() 681 particleModel->ParticleAnimFrameController().SetFrame(0); in ResetParticle()
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| /NW4C-2.0.3/demos/Nw4cDemo/include/ |
| D | framework.h | 113 void SetFrame( f32 frane ) in SetFrame() function
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| /NW4C-2.0.3/demos/lyt/animShare/sources/ |
| D | main.cpp | 273 pAnimLink->GetAnimTransform()->SetFrame(frame); in SetAnimationFrame() 282 pAnimLink->GetAnimTransform()->SetFrame(frame); in SetAnimationFrame()
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| /NW4C-2.0.3/include/nw/lyt/ |
| D | lyt_Animation.h | 107 void SetFrame(f32 frame) in SetFrame() function
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| /NW4C-2.0.3/sources/libraries/gfx/ |
| D | gfx_AnimEvaluator.cpp | 239 m_SharedCache->SetFrame(GetFrame()); in UpdateCacheNonVirtual()
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| /NW4C-2.0.3/demos/lyt/simple/sources/ |
| D | main.cpp | 340 pAnimTrans->SetFrame(animFrame); in nnMain()
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| /NW4C-2.0.3/demos/lyt/perspective/sources/ |
| D | main.cpp | 330 pAnimTrans->SetFrame(animFrame); in nnMain()
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| /NW4C-2.0.3/demos/lyt/bounding/sources/ |
| D | main.cpp | 336 pAnimTrans[i]->SetFrame(animFrame[i]); in nnMain()
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| /NW4C-2.0.3/demos/gfx/ConstraintDemo/sources/ |
| D | ConstraintDemo.cpp | 436 (*iter)->ParticleAnimFrameController().SetFrame(0); in ResetParticle() 457 evaluator->SetFrame(0); in ResetParticle()
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| /NW4C-2.0.3/demos/lyt/tagGroupBind/sources/ |
| D | main.cpp | 323 pAnimTrans->SetFrame(animFrame); in UpdateAnimationFrame()
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