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Searched refs:SetDirection (Results 1 – 4 of 4) sorted by relevance

/NW4C-2.0.3/include/nw/dev/
Ddev_DirectPrint.h251 void SetDirection(Direction direction);
409 void SetDirection(Direction){} in SetDirection() function
/NW4C-2.0.3/sources/libraries/anim/res/
Danim_ResAnimGroup.cpp589 light.SetDirection(direction); in SetValue()
652 light.SetDirection(direction); in SetValue()
722 light.SetDirection(direction); in SetValue()
/NW4C-2.0.3/demos/gfx/SceneTreeDemo/sources/
DSceneTreeDemo.cpp242 resHemiSphereLight.SetDirection(0.0f, 1.0f, 0.0f); in BuildLights()
261 resVertexLight.SetDirection(vertexLightDirection); in BuildLights()
273 resFragmentLight.SetDirection(fragmentLightDirection); in BuildLights()
/NW4C-2.0.3/sources/libraries/dev/
Ddev_DirectPrint.cpp856 this->SetDirection(DIRECTION_VERTICAL); in Initialize()
1038 DirectPrint::SetDirection(Direction direction) in SetDirection() function in nw::dev::DirectPrint