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Searched refs:SetDepthFormat (Results 1 – 5 of 5) sorted by relevance

/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_OffScreenBuffer.cpp59 m_BackBufferObject.SetDepthFormat( 0 ); in OffScreenBuffer()
Dgfx_OnScreenBuffer.cpp92 m_BackBufferObject.SetDepthFormat( m_Description.depthFormat ); in OnScreenBuffer()
Dgfx_RenderContext.cpp168 GraphicsDevice::SetDepthFormat(this->m_RenderTarget->GetDescription().depthFormat); in SetRenderTarget()
/NW4C-2.0.3/include/nw/gfx/
Dgfx_FrameBuffer.h150 void SetDepthFormat(u32 depthFormat) { m_Description.depthFormat = depthFormat; } in SetDepthFormat() function
Dgfx_GraphicsDevice.h174 static void SetDepthFormat(u32 format) in SetDepthFormat() function