Searched refs:SetCameraMatrix (Results 1 – 9 of 9) sorted by relevance
718 renderContext->SetCameraMatrix( s_LeftCamera ); in DemoScene()725 renderContext->SetCameraMatrix( s_RightCamera ); in DemoScene()
618 s_RenderContext->SetCameraMatrix(s_LeftCamera); in RenderScene()623 s_RenderContext->SetCameraMatrix(s_RightCamera); in RenderScene()
515 renderContext->SetCameraMatrix(camera); in RenderScene()625 renderContext->SetCameraMatrix(leftCamera); in RenderStereoScene()641 renderContext->SetCameraMatrix(rightCamera); in RenderStereoScene()
91 renderContext->SetCameraMatrix(shadowCamera); in Invoke()217 renderContext->SetCameraMatrix(m_LeftCamera); in Invoke()229 renderContext->SetCameraMatrix(m_RightCamera); in Invoke()
715 s_RenderContext->SetCameraMatrix(s_LeftCamera); in RenderScene()720 s_RenderContext->SetCameraMatrix(s_RightCamera); in RenderScene()
666 s_RenderContext->SetCameraMatrix(s_LeftCamera); in RenderScene()671 s_RenderContext->SetCameraMatrix(s_RightCamera); in RenderScene()
348 void SetCameraMatrix(Camera* camera, bool isForce = false);
300 RenderContext::SetCameraMatrix(Camera* camera, bool isForce) in SetCameraMatrix() function in nw::gfx::RenderContext