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Searched refs:SetBankData (Results 1 – 6 of 6) sorted by relevance

/NW4C-2.0.3/include/nw/snd/
Dsnd_SequenceSound.h114 void SetBankData( const LoadItemInfo banks[] );
Dsnd_SequenceSoundPlayer.h181 void SetBankData( const void* bankFiles[], u32 bankFileCount );
/NW4C-2.0.3/sources/libraries/snd/
Dsnd_SequenceSound.cpp129 void SequenceSound::SetBankData( in SetBankData() function in nw::snd::internal::SequenceSound
198 sound->SetBankData( banks ); in NotifyAsyncLoadFinishedFunc()
Dsnd_DriverCommand.cpp146 c->player->SetBankData( c->bankFiles, SoundArchive::SEQ_BANK_MAX ); in ProcessCommandList()
Dsnd_SequenceSoundPlayer.cpp270 void SequenceSoundPlayer::SetBankData( const void* bankFiles[], u32 bankFileCount ) in SetBankData() function in nw::snd::internal::driver::SequenceSoundPlayer
Dsnd_SoundArchivePlayer.cpp1319 sound->SetBankData( loadBanks ); in PrepareSequenceSoundImpl()