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Searched refs:SetAnimGroup (Results 1 – 7 of 7) sorted by relevance

/NW4C-2.0.3/include/nw/gfx/
Dgfx_AnimObject.h182 void SetAnimGroup(AnimGroup* group) { m_AnimGroup = group; } in SetAnimGroup() function
Dgfx_AnimBinding.h217 void SetAnimGroup(int groupIdx, AnimGroup* animGroup) in SetAnimGroup() function
/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_Light.cpp114 m_AnimBinding->SetAnimGroup(0, m_AnimGroup); in CreateAnimGroup()
Dgfx_SkeletalModel.cpp193 animBinding->SetAnimGroup(animGroupIdx, animGroup); in CreateSkeletalAnimGroup()
Dgfx_Model.cpp277 animBinding->SetAnimGroup(animGroupIdx, animGroup); in CreateAnimGroups()
287 animBinding->SetAnimGroup(animGroupIdx, animGroup); in CreateAnimGroups()
Dgfx_Fog.cpp450 animBinding->SetAnimGroup(0, animGroup); in CreateAnimGroup()
Dgfx_Camera.cpp176 m_AnimBinding->SetAnimGroup(0, m_AnimGroup); in CreateAnimGroup()