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Searched refs:SetActiveCamera (Results 1 – 25 of 32) sorted by relevance

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/NW4C-2.0.3/demos/Nw4cDemo/sources/
DSmSceneCtrl.cpp291 m_RenderContext->SetActiveCamera(cameraIndex);
Dmain.cpp500 renderContext->SetActiveCamera(CameraIndex); in CreateGfxCache()
/NW4C-2.0.3/demos/gfx/MultiAnimationDemo/sources/
DMultiAnimationDemo.cpp225 s_RenderSystem->GetRenderContext()->SetActiveCamera(cameraIndex); in ChangeCamera()
792 renderContext->SetActiveCamera(s_ActiveCameraIndex); in DemoScene()
/NW4C-2.0.3/demos/gfx/ParticleLowLayerDemo/sources/
DParticleLowLayerDemo.cpp631 s_RenderContext->SetActiveCamera(0); in RenderScene()
723 s_RenderContext->SetActiveCamera(s_BaseCameraIndex); in DemoScene()
/NW4C-2.0.3/demos/gfx/ParticleRecycleDemo/sources/
DParticleRecycleDemo.cpp426 renderContext->SetActiveCamera(s_BaseCameraIndex); in DemoScene()
/NW4C-2.0.3/demos/gfx/ParticleCtrlEmissionDemo/sources/
DParticleCtrlEmissionDemo.cpp452 renderContext->SetActiveCamera(s_BaseCameraIndex); in DemoScene()
/NW4C-2.0.3/demos/gfx/SimpleDemo/sources/
DSimpleDemo.cpp392 renderContext->SetActiveCamera(s_BaseCameraIndex); in DemoScene()
/NW4C-2.0.3/demos/gfx/ParticleChokeDemo/sources/
DParticleChokeDemo.cpp472 renderContext->SetActiveCamera(s_BaseCameraIndex); in DemoScene()
/NW4C-2.0.3/include/nw/gfx/
Dgfx_RenderContext.h306 void SetActiveCamera(int index) in SetActiveCamera() function
/NW4C-2.0.3/demos/gfx/ParticleCombinationNodeDemo/sources/
DParticleCombinationNodeDemo.cpp576 renderContext->SetActiveCamera(s_BaseCameraIndex); in DemoScene()
/NW4C-2.0.3/demos/gfx/ParticleApplicationDemo/sources/
DParticleApplicationDemo.cpp510 renderContext->SetActiveCamera(s_BaseCameraIndex); in DemoScene()
/NW4C-2.0.3/demos/gfx/ParticleScaleDemo/sources/
DParticleScaleDemo.cpp519 renderContext->SetActiveCamera(s_BaseCameraIndex); in DemoScene()
/NW4C-2.0.3/demos/gfx/ParticleDemo/sources/
DParticleDemo.cpp434 renderContext->SetActiveCamera(s_BaseCameraIndex); in DemoScene()
/NW4C-2.0.3/demos/gfx/ParticleMissileDemo/sources/
DParticleMissileDemo.cpp533 renderContext->SetActiveCamera(s_BaseCameraIndex); in DemoScene()
/NW4C-2.0.3/demos/gfx/ParticleDropFrameDemo/sources/
DParticleDropFrameDemo.cpp468 renderContext->SetActiveCamera(s_BaseCameraIndex); in DemoScene()
/NW4C-2.0.3/demos/gfx/UserRenderNodeDemo/sources/
DUserRenderNodeDemo.cpp490 renderContext->SetActiveCamera(s_BaseCameraIndex); in DemoScene()
/NW4C-2.0.3/demos/gfx/ProjectionShadowDemo/sources/
DProjectionShadowDemo.cpp88 renderContext->SetActiveCamera(m_ShadowCameraIndex); in Invoke()
166 renderContext->SetActiveCamera(m_BaseCameraIndex); in Invoke()
/NW4C-2.0.3/demos/gfx/PartialAnimationDemo/sources/
DPartialAnimationDemo.cpp523 renderContext->SetActiveCamera(s_BaseCameraIndex); in DemoScene()
/NW4C-2.0.3/demos/gfx/ParticleChangeVtxDemo/sources/
DParticleChangeVtxDemo.cpp505 renderContext->SetActiveCamera(s_BaseCameraIndex); in DemoScene()
/NW4C-2.0.3/demos/gfx/AnimationDemo/sources/
DAnimationDemo.cpp592 renderContext->SetActiveCamera(s_BaseCameraIndex); in DemoScene()
/NW4C-2.0.3/demos/gfx/ShadowMapDemo/sources/
DShadowMapDemo.cpp88 renderContext->SetActiveCamera(m_ShadowCameraIndex); in Invoke()
166 renderContext->SetActiveCamera(m_BaseCameraIndex); in Invoke()
/NW4C-2.0.3/demos/gfx/FastCreateDemo/sources/
DFastCreateDemo.cpp598 renderContext->SetActiveCamera(s_BaseCameraIndex); in DemoScene()
/NW4C-2.0.3/demos/gfx/AnimationChangeDemo/sources/
DAnimationChangeDemo.cpp558 renderContext->SetActiveCamera(s_BaseCameraIndex); in DemoScene()
/NW4C-2.0.3/demos/gfx/SceneTreeDemo/sources/
DSceneTreeDemo.cpp516 renderContext->SetActiveCamera(s_BaseCameraIndex); in DemoScene()
/NW4C-2.0.3/demos/gfx/ResourceDemo/sources/
DResourceDemo.cpp512 renderContext->SetActiveCamera(s_BaseCameraIndex); in DemoScene()

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