Searched refs:SequenceSoundInfo (Results 1 – 11 of 11) sorted by relevance
207 struct SequenceSoundInfo struct229 SequenceSoundInfo() in SequenceSoundInfo() argument861 bool ReadSequenceSoundInfo( ItemId soundId, SequenceSoundInfo* info ) const;
260 struct SequenceSoundInfo;278 const SequenceSoundInfo& GetSequenceSoundInfo() const;318 struct SequenceSoundInfo struct
111 SoundArchive::SequenceSoundInfo* info ) const;
521 const SoundArchive::SequenceSoundInfo* info,
614 const SoundArchiveFile::SequenceSoundInfo&620 return *reinterpret_cast<const SequenceSoundInfo*>( in GetSequenceSoundInfo()768 SoundArchiveFile::SequenceSoundInfo::GetBankIdTable() const in GetBankIdTable()773 void SoundArchiveFile::SequenceSoundInfo::GetBankIds( u32* bankIds ) const in GetBankIds()788 u32 SoundArchiveFile::SequenceSoundInfo::GetStartOffset() const in GetStartOffset()798 u8 SoundArchiveFile::SequenceSoundInfo::GetChannelPriority() const in GetChannelPriority()808 bool SoundArchiveFile::SequenceSoundInfo::IsReleasePriorityFix() const in IsReleasePriorityFix()
365 SoundArchive::ItemId soundId, SoundArchive::SequenceSoundInfo* info ) const in ReadSequenceSoundInfo()380 const SoundArchiveFile::SequenceSoundInfo& seqSoundInfo = soundInfo->GetSequenceSoundInfo(); in ReadSequenceSoundInfo()
278 SoundArchive::SequenceSoundInfo info; in LoadSequenceSound()806 SoundArchive::SequenceSoundInfo info; in SetWaveArchiveTableWithSeqInEmbeddedGroup()1248 SoundArchive::SequenceSoundInfo info; in IsSequenceSoundDataLoaded()
151 bool SoundArchive::ReadSequenceSoundInfo( ItemId soundId, SequenceSoundInfo* info ) const in ReadSequenceSoundInfo()
210 SoundArchive::SequenceSoundInfo seqInfo; in LoadHeader()
970 SoundArchive::SequenceSoundInfo info; in detail_SetupSoundImpl()1122 const SoundArchive::SequenceSoundInfo* info, in PrepareSequenceSoundImpl()
323 SoundArchive::SequenceSoundInfo seqInfo; in LoadHeader()