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Searched refs:SequenceSoundInfo (Results 1 – 11 of 11) sorted by relevance

/NW4C-2.0.3/include/nw/snd/
Dsnd_SoundArchive.h207 struct SequenceSoundInfo struct
229 SequenceSoundInfo() in SequenceSoundInfo() argument
861 bool ReadSequenceSoundInfo( ItemId soundId, SequenceSoundInfo* info ) const;
Dsnd_SoundArchiveFile.h260 struct SequenceSoundInfo;
278 const SequenceSoundInfo& GetSequenceSoundInfo() const;
318 struct SequenceSoundInfo struct
Dsnd_SoundArchiveFileReader.h111 SoundArchive::SequenceSoundInfo* info ) const;
Dsnd_SoundArchivePlayer.h521 const SoundArchive::SequenceSoundInfo* info,
/NW4C-2.0.3/sources/libraries/snd/
Dsnd_SoundArchiveFile.cpp614 const SoundArchiveFile::SequenceSoundInfo&
620 return *reinterpret_cast<const SequenceSoundInfo*>( in GetSequenceSoundInfo()
768 SoundArchiveFile::SequenceSoundInfo::GetBankIdTable() const in GetBankIdTable()
773 void SoundArchiveFile::SequenceSoundInfo::GetBankIds( u32* bankIds ) const in GetBankIds()
788 u32 SoundArchiveFile::SequenceSoundInfo::GetStartOffset() const in GetStartOffset()
798 u8 SoundArchiveFile::SequenceSoundInfo::GetChannelPriority() const in GetChannelPriority()
808 bool SoundArchiveFile::SequenceSoundInfo::IsReleasePriorityFix() const in IsReleasePriorityFix()
Dsnd_SoundArchiveFileReader.cpp365 SoundArchive::ItemId soundId, SoundArchive::SequenceSoundInfo* info ) const in ReadSequenceSoundInfo()
380 const SoundArchiveFile::SequenceSoundInfo& seqSoundInfo = soundInfo->GetSequenceSoundInfo(); in ReadSequenceSoundInfo()
Dsnd_SoundArchiveLoader.cpp278 SoundArchive::SequenceSoundInfo info; in LoadSequenceSound()
806 SoundArchive::SequenceSoundInfo info; in SetWaveArchiveTableWithSeqInEmbeddedGroup()
1248 SoundArchive::SequenceSoundInfo info; in IsSequenceSoundDataLoaded()
Dsnd_SoundArchive.cpp151 bool SoundArchive::ReadSequenceSoundInfo( ItemId soundId, SequenceSoundInfo* info ) const in ReadSequenceSoundInfo()
Dsnd_HioSoundArchive.cpp210 SoundArchive::SequenceSoundInfo seqInfo; in LoadHeader()
Dsnd_SoundArchivePlayer.cpp970 SoundArchive::SequenceSoundInfo info; in detail_SetupSoundImpl()
1122 const SoundArchive::SequenceSoundInfo* info, in PrepareSequenceSoundImpl()
Dsnd_RomSoundArchive.cpp323 SoundArchive::SequenceSoundInfo seqInfo; in LoadHeader()