Searched refs:SequenceSound (Results 1 – 6 of 6) sorted by relevance
33 NW_UT_RUNTIME_TYPEINFO_DEFINITION(SequenceSound,BasicSound);48 SequenceSound::SequenceSound( in SequenceSound() function in nw::snd::internal::SequenceSound56 void SequenceSound::Initialize() in Initialize()77 void SequenceSound::Finalize() in Finalize()110 void SequenceSound::Setup( in Setup()129 void SequenceSound::SetBankData( in SetBankData()154 void SequenceSound::Prepare( const void* seqBase, const StartInfo& startInfo ) in Prepare()175 void SequenceSound::NotifyAsyncLoadFinishedFunc( in NotifyAsyncLoadFinishedFunc()182 SequenceSound* sound = static_cast<SequenceSound*>( userData ); in NotifyAsyncLoadFinishedFunc()214 void SequenceSound::Skip( driver::SequenceSoundPlayer::OffsetType offsetType, int offset ) in Skip()[all …]
44 internal::SequenceSound* sound = in SequenceSoundHandle()45 ut::DynamicCast<internal::SequenceSound*>( handle->detail_GetAttachedSound() ); in SequenceSoundHandle()63 void SequenceSoundHandle::detail_AttachSoundAsTempHandle( internal::SequenceSound* sound ) in detail_AttachSoundAsTempHandle()
867 internal::SequenceSound* seqSound = NULL; in detail_SetupSoundImpl()874 seqSound = AllocSound<internal::SequenceSound>( in detail_SetupSoundImpl()1120 internal::SequenceSound* sound, in PrepareSequenceSoundImpl()1286 internal::SequenceSound::StartInfo startInfo = in PrepareSequenceSoundImpl()1297 internal::SequenceSound::LoadInfo loadInfo = in PrepareSequenceSoundImpl()
536 return internal::SequenceSound::ReadGlobalVariable( varNo, var ); in ReadGlobalVariable()590 internal::SequenceSound::WriteGlobalVariable( varNo, var ); in WriteGlobalVariable()1054 void detail_AttachSoundAsTempHandle( internal::SequenceSound* sound );1057 internal::SequenceSound* detail_GetAttachedSound() { return m_pSound; } in detail_GetAttachedSound()1060 const internal::SequenceSound* detail_GetAttachedSound() const { return m_pSound; } in detail_GetAttachedSound()1065 internal::SequenceSound* m_pSound;
46 class SequenceSound; variable48 typedef SoundInstanceManager<SequenceSound, driver::SequenceSoundPlayer> SequenceSoundInstanceManag…51 class SequenceSound : public BasicSound106 SequenceSound( SequenceSoundInstanceManager& manager );
519 internal::SequenceSound* sound,