Searched refs:SceneUpdater (Results 1 – 6 of 6) sorted by relevance
36 NW_UT_RUNTIME_TYPEINFO_DEFINITION(SceneUpdater, ISceneUpdater);39 SceneUpdater*40 SceneUpdater::Builder::Create(os::IAllocator* allocator) in Create()61 void* memory = allocator->Alloc(sizeof(SceneUpdater)); in Create()64 return new(memory) SceneUpdater( in Create()73 SceneUpdater::UpdateAll(SceneContext* sceneContext) in UpdateAll()87 SceneUpdater::SubmitView( in SubmitView()111 SceneUpdater::SubmitView( in SubmitView()136 SceneUpdater::SubmitView( in SubmitView()142 SceneUpdater::IsVisibleModelFunctor* isVisibleModel, in SubmitView()[all …]
38 class SceneUpdater : public ISceneUpdater41 NW_DISALLOW_COPY_AND_ASSIGN(SceneUpdater);86 SceneUpdater* Create(os::IAllocator* allocator);230 SceneUpdater(os::IAllocator* allocator, in SceneUpdater() function242 virtual ~SceneUpdater() {} in ~SceneUpdater()
75 nw::gfx::SceneUpdater* m_SceneUpdater;
82 m_SceneUpdater = nw::gfx::SceneUpdater::Builder() in SmSceneCtrl()
650 gfx::SceneUpdater* m_SceneUpdater;
1042 sceneSystem->m_SceneUpdater = gfx::SceneUpdater::Builder() in Create()