Home
last modified time | relevance | path

Searched refs:START_SUCCESS (Results 1 – 3 of 3) sorted by relevance

/NW4C-2.0.3/sources/libraries/snd/
Dsnd_SoundStartable.cpp97 StartResult result2( StartResult::START_SUCCESS ); in StartSound()
147 StartResult result( StartResult::START_SUCCESS ); in HoldSound()
160 StartResult result2( StartResult::START_SUCCESS ); in HoldSound()
Dsnd_SoundArchivePlayer.cpp1103 result( SoundStartable::StartResult::START_SUCCESS ); in detail_SetupSoundImpl()
1323 SoundStartable::StartResult::START_SUCCESS ); in PrepareSequenceSoundImpl()
1462 SoundStartable::StartResult::START_SUCCESS ); in PrepareStreamSoundImpl()
1579 SoundStartable::StartResult::START_SUCCESS ); in PrepareWaveSoundImpl()
/NW4C-2.0.3/include/nw/snd/
Dsnd_SoundStartable.h74 START_SUCCESS = 0, enumerator
113 bool IsSuccess() const { return m_Code == START_SUCCESS; } in IsSuccess()