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Searched refs:SOURCE_TEXTURE0 (Results 1 – 2 of 2) sorted by relevance

/NW4C-2.0.3/include/nw/gfx/res/
Dgfx_ResFragmentShader.h827 SOURCE_TEXTURE0, //!< テクスチャ 0 です。 enumerator
/NW4C-2.0.3/demos/gfx/ShadowMapDemo/sources/
DShadowMapDemo.cpp672 combiner0.SetSourceRgb(0, nw::gfx::ResTextureCombiner::SOURCE_TEXTURE0); in SetupShadowMaterial()