Searched refs:SHADER_RESOURCE_FILE_NAME (Results 1 – 8 of 8) sorted by relevance
302 const wchar_t* SHADER_RESOURCE_FILE_NAME = NW_DEMO_FILE_PATH(L"nwgfx_ParticleDefaultShader.bcsdr"); variable312 nw::demo::ParticleEffect::InitializeShaderBinary(SHADER_RESOURCE_FILE_NAME, &s_DeviceAllocator); in InitializeParticleRecycleDemo()
301 const wchar_t* SHADER_RESOURCE_FILE_NAME = NW_DEMO_FILE_PATH(L"nwgfx_ParticleDefaultShader.bcsdr"); variable318 nw::demo::ParticleEffect::InitializeShaderBinary(SHADER_RESOURCE_FILE_NAME, &s_DeviceAllocator); in InitializeParticleCtrlEmissionDemo()
315 const wchar_t* SHADER_RESOURCE_FILE_NAME = NW_DEMO_FILE_PATH(L"nwgfx_ParticleDefaultShader.bcsdr"); variable327 nw::demo::ParticleEffect::InitializeShaderBinary(SHADER_RESOURCE_FILE_NAME, &s_DeviceAllocator); in InitializeParticleChokeDemo()
315 const wchar_t* SHADER_RESOURCE_FILE_NAME = NW_DEMO_FILE_PATH(L"nwgfx_ParticleDefaultShader.bcsdr"); variable342 nw::demo::ParticleEffect::InitializeShaderBinary(SHADER_RESOURCE_FILE_NAME, &s_DeviceAllocator); in InitializeParticleNodeCombinationDemo()
314 const wchar_t* SHADER_RESOURCE_FILE_NAME = NW_DEMO_FILE_PATH(L"nwgfx_ParticleDefaultShader.bcsdr"); variable329 nw::demo::ParticleEffect::InitializeShaderBinary(SHADER_RESOURCE_FILE_NAME, &s_DeviceAllocator); in InitializeParticleApplicationDemo()
310 const wchar_t* SHADER_RESOURCE_FILE_NAME = NW_DEMO_FILE_PATH(L"nwgfx_ParticleDefaultShader.bcsdr"); variable322 nw::demo::ParticleEffect::InitializeShaderBinary(SHADER_RESOURCE_FILE_NAME, &s_DeviceAllocator); in InitializeParticleScaleDemo()
295 const wchar_t* SHADER_RESOURCE_FILE_NAME = NW_DEMO_FILE_PATH(L"nwgfx_ParticleDefaultShader.bcsdr"); variable317 nw::demo::ParticleEffect::InitializeShaderBinary(SHADER_RESOURCE_FILE_NAME, &s_DeviceAllocator); in InitializeParticleMissileDemo()
98 static const wchar_t* SHADER_RESOURCE_FILE_NAME = NW_DEMO_FILE_PATH(L"nwgfx_DefaultShader.bcsdr"); variable168 …aderResource->buffer = nw::demo::Utility::LoadFile(&s_DeviceAllocator , SHADER_RESOURCE_FILE_NAME); in InitializeGraphics()