Searched refs:SEQ_BANK_MAX (Results 1 – 13 of 13) sorted by relevance
288 SoundArchive::ItemId bankIds[ SoundArchive::SEQ_BANK_MAX ];293 for ( int i = 0; i < SoundArchive::SEQ_BANK_MAX; i++ ) in SeqSoundInfo()
195 static const u32 SEQ_BANK_MAX = 4; variable210 u32 bankIds[ SEQ_BANK_MAX ]; //!< シーケンスサウンドで使用されるバンク ID です。235 for ( u32 i = 0; i < SEQ_BANK_MAX; i++ ) in SequenceSoundInfo()
927 NW_MINMAXLT_ASSERT( bankIndex, 0, SoundArchive::SEQ_BANK_MAX ); in SetTrackBankIndex()928 if ( bankIndex < 0 || bankIndex >= SoundArchive::SEQ_BANK_MAX ) in SetTrackBankIndex()
99 LoadItemInfo m_LoadInfoBanks[SoundArchive::SEQ_BANK_MAX];
176 const void* bankFiles[SoundArchive::SEQ_BANK_MAX];
303 const void* m_pBankFiles[ SoundArchive::SEQ_BANK_MAX ];
135 for ( int bankIdx = 0; bankIdx < SoundArchive::SEQ_BANK_MAX; bankIdx++ ) in Initialize()272 NW_ASSERT( bankFileCount <= SoundArchive::SEQ_BANK_MAX ); in SetBankData()560 NW_MINMAXLT_ASSERT( bankIndex, 0, SoundArchive::SEQ_BANK_MAX ); in SetTrackBankIndex()596 for ( int i = 0; i < SoundArchive::SEQ_BANK_MAX; i++ ) in InvalidateData()
981 for ( int i = 0; i < SoundArchive::SEQ_BANK_MAX; i++ ) in detail_SetupSoundImpl()1165 internal::LoadItemInfo loadBanks[SoundArchive::SEQ_BANK_MAX]; in PrepareSequenceSoundImpl()1190 const void* bankFiles[ SoundArchive::SEQ_BANK_MAX ] = { NULL }; in PrepareSequenceSoundImpl()1194 for ( int i = 0; i < SoundArchive::SEQ_BANK_MAX; i++ ) in PrepareSequenceSoundImpl()1201 for ( int i = 0; i < SoundArchive::SEQ_BANK_MAX; i++ ) in PrepareSequenceSoundImpl()1207 for ( int i = 0; i < SoundArchive::SEQ_BANK_MAX; i++ ) in PrepareSequenceSoundImpl()
809 for ( int i = 0; i < SoundArchive::SEQ_BANK_MAX; i++ ) in RegisterDataLoadTask()851 for ( int i = 0; i < SoundArchive::SEQ_BANK_MAX; i++ ) in Execute()
284 for ( int i = 0; i < SoundArchive::SEQ_BANK_MAX; i++ ) in LoadSequenceSound()811 for ( int i = 0; i < SoundArchive::SEQ_BANK_MAX; i++ ) in SetWaveArchiveTableWithSeqInEmbeddedGroup()1254 for ( int i = 0; i < SoundArchive::SEQ_BANK_MAX; i++ ) in IsSequenceSoundDataLoaded()
146 c->player->SetBankData( c->bankFiles, SoundArchive::SEQ_BANK_MAX ); in ProcessCommandList()
605 NW_MINMAXLT_ASSERT( bankIndex, 0, SoundArchive::SEQ_BANK_MAX ); in SetBankIndex()
776 for ( u32 i = 0; i < SoundArchive::SEQ_BANK_MAX; i++ ) in GetBankIds()