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Searched refs:ResourceSet (Results 1 – 25 of 35) sorted by relevance

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/NW4C-2.0.3/demos/gfx/ResourceDemo/sources/
DResourceDemo.cpp40 nw::demo::ResourceSet* s_ShaderResource;
167 s_ShaderResource = s_DeviceAllocator.AllocAndConstruct<nw::demo::ResourceSet>(1); in InitializeGraphics()
255 nw::demo::ResourceSet resourceSet; in InitializeScenes()
270 …nw::demo::ResourceSet* resourceSet = nw::demo::Utility::LoadResources(s_Resources, resourceData.mo… in InitializeScenes()
318 …nw::demo::ResourceSet* resourceSet = nw::demo::Utility::LoadResources(s_Resources, name, &s_Device… in InitializeScenes()
/NW4C-2.0.3/demos/gfx/LowLayerAnimationDemo/sources/
DLowLayerAnimationDemo.cpp73 struct ResourceSet struct
78 typedef nw::ut::FixedSizeArray<ResourceSet, RESOURCES_COUNT> ResourceArray;
297 ResourceSet*
300 ResourceSet resourceSet; in LoadResources()
342 BuildResources(ResourceSet* resourceSet) in BuildResources()
464 ResourceSet* resourceSet = LoadResources(name); in InitializeScenes()
/NW4C-2.0.3/demos/gfx/LowLayerDemo/sources/
DLowLayerDemo.cpp72 struct ResourceSet struct
77 typedef nw::ut::FixedSizeArray<ResourceSet, RESOURCES_COUNT> ResourceArray;
275 ResourceSet*
278 ResourceSet resourceSet; in LoadResources()
320 BuildResources(ResourceSet* resourceSet) in BuildResources()
/NW4C-2.0.3/demos/gfx/ParticleLowLayerDemo/sources/
DParticleLowLayerDemo.cpp77 struct ResourceSet struct
82 typedef nw::ut::FixedSizeArray<ResourceSet, RESOURCES_COUNT> ResourceArray;
289 ResourceSet*
292 ResourceSet resourceSet; in LoadResources()
334 BuildResources(ResourceSet* resourceSet) in BuildResources()
/NW4C-2.0.3/include/nw/demo/
Ddemo_GraphicsSystem.h81 struct ResourceSet struct
88 typedef nw::ut::FixedSizeArray<ResourceSet, MAX_RESOURCES_COUNT> ResourceArray; argument
/NW4C-2.0.3/demos/gfx/AnimationBlendDemo/sources/
DAnimationBlendDemo.cpp190 …nw::demo::ResourceSet* resourceSet = nw::demo::Utility::LoadResources(s_Resources, filePath, &s_De… in CreateTransformAnimEvaluator()
237 …nw::demo::ResourceSet* resourceSet = nw::demo::Utility::LoadResources(s_Resources, filePath, &s_De… in CreateMaterialAnimEvaluator()
525 BuildResources(nw::demo::ResourceSet* resourceSet) in BuildResources()
/NW4C-2.0.3/sources/libraries/demo/
Ddemo_Particle.cpp78 nw::demo::ResourceSet* ParticleEffect::m_ShaderResource = NULL;
374 m_ShaderResource = deviceAllocator->AllocAndConstruct<nw::demo::ResourceSet>(1); in InitializeShaderBinary()
Ddemo_Utility.cpp61 ResourceSet*
64 ResourceSet resourceSet; in LoadResources()
/NW4C-2.0.3/demos/gfx/DynamicMaterialDemo/sources/
DDynamicMaterialDemo.cpp144 nw::demo::ResourceSet s_LutResource;
145 nw::demo::ResourceSet s_TextureResource;
288 BuildResources(nw::demo::ResourceSet* resourceSet) in BuildResources()
/NW4C-2.0.3/demos/gfx/MultiAnimationDemo/sources/
DMultiAnimationDemo.cpp75 nw::demo::ResourceSet* s_LutResource;
311 BuildResources(nw::demo::ResourceSet* resourceSet) in BuildResources()
614 …nw::demo::ResourceSet* resourceSet = nw::demo::Utility::LoadResources(s_Resources, name, &s_Device… in InitializeScenes()
/NW4C-2.0.3/demos/gfx/PartialAnimationDemo/sources/
DPartialAnimationDemo.cpp180 …nw::demo::ResourceSet* resourceSet = nw::demo::Utility::LoadResources(s_Resources, filePath, &s_De… in CreateTransformAnimEvaluator()
320 BuildResources(nw::demo::ResourceSet* resourceSet) in BuildResources()
/NW4C-2.0.3/demos/gfx/AnimationDemo/sources/
DAnimationDemo.cpp177 …nw::demo::ResourceSet* resourceSet = nw::demo::Utility::LoadResources(s_Resources, filePath, &s_De… in CreateTransformAnimEvaluator()
358 BuildResources(nw::demo::ResourceSet* resourceSet) in BuildResources()
/NW4C-2.0.3/demos/gfx/AnimationChangeDemo/sources/
DAnimationChangeDemo.cpp175 …nw::demo::ResourceSet* resourceSet = nw::demo::Utility::LoadResources(s_Resources, filePath, &s_De… in BuildTransformAnimResource()
350 BuildResources(nw::demo::ResourceSet* resourceSet) in BuildResources()
/NW4C-2.0.3/demos/gfx/MultiInstanceDemo/sources/
DMultiInstanceDemo.cpp318 BuildResources(nw::demo::ResourceSet* resourceSet) in BuildResources()
395 …nw::demo::ResourceSet* resourceSet = nw::demo::Utility::LoadResources(s_Resources, SKELETAL_ANIM_R… in BuildAnimModelTemplate()
/NW4C-2.0.3/demos/gfx/ProjectionShadowDemo/sources/
DProjectionShadowDemo.cpp450 …nw::demo::ResourceSet* resourceSet = nw::demo::Utility::LoadResources(s_Resources, filePath, &s_De… in CreateTransformAnimEvaluator()
651 BuildResources(nw::demo::ResourceSet* resourceSet) in BuildResources()
778 …nw::demo::ResourceSet* resourceSet = nw::demo::Utility::LoadResources(s_Resources, SHADOW_MATERIAL… in InitializeScenes()
/NW4C-2.0.3/demos/gfx/ParticleRecycleDemo/sources/
DParticleRecycleDemo.cpp318 …nw::demo::ResourceSet* resourceSet = nw::demo::Utility::LoadResources(s_Resources, EFFECT_RESOURCE… in InitializeParticleRecycleDemo()
/NW4C-2.0.3/demos/gfx/ParticleCtrlEmissionDemo/sources/
DParticleCtrlEmissionDemo.cpp321 …nw::demo::ResourceSet* resourceSet = nw::demo::Utility::LoadResources(s_Resources, EFFECT_RESOURCE… in InitializeParticleCtrlEmissionDemo()
/NW4C-2.0.3/demos/gfx/SimpleDemo/sources/
DSimpleDemo.cpp170 BuildResources(nw::demo::ResourceSet* resourceSet) in BuildResources()
/NW4C-2.0.3/demos/gfx/ShadowMapDemo/sources/
DShadowMapDemo.cpp457 …nw::demo::ResourceSet* resourceSet = nw::demo::Utility::LoadResources(s_Resources, filePath, &s_De… in CreateTransformAnimEvaluator()
703 BuildResources(nw::demo::ResourceSet* resourceSet) in BuildResources()
837 …nw::demo::ResourceSet* resourceSet = nw::demo::Utility::LoadResources(s_Resources, SHADOW_MATERIAL… in InitializeScenes()
/NW4C-2.0.3/demos/gfx/ParticleChokeDemo/sources/
DParticleChokeDemo.cpp333 …nw::demo::ResourceSet* resourceSet = nw::demo::Utility::LoadResources(s_Resources, EFFECT_RESOURCE… in InitializeParticleChokeDemo()
/NW4C-2.0.3/demos/gfx/ConstraintDemo/sources/
DConstraintDemo.cpp532 BuildResources(nw::demo::ResourceSet* resourceSet) in BuildResources()
757 …nw::demo::ResourceSet* resourceSet = nw::demo::Utility::LoadResources(s_Resources, name, &s_Device… in InitializeScenes()
/NW4C-2.0.3/demos/gfx/ParticleCombinationNodeDemo/sources/
DParticleCombinationNodeDemo.cpp348 …nw::demo::ResourceSet* resourceSet = nw::demo::Utility::LoadResources(s_Resources, EFFECT_RESOURCE… in InitializeParticleNodeCombinationDemo()
/NW4C-2.0.3/demos/gfx/ParticleApplicationDemo/sources/
DParticleApplicationDemo.cpp335 …nw::demo::ResourceSet* resourceSet = nw::demo::Utility::LoadResources(s_Resources, EFFECT_RESOURCE… in InitializeParticleApplicationDemo()
/NW4C-2.0.3/demos/gfx/ParticleScaleDemo/sources/
DParticleScaleDemo.cpp328 …nw::demo::ResourceSet* resourceSet = nw::demo::Utility::LoadResources(s_Resources, EFFECT_RESOURCE… in InitializeParticleScaleDemo()
/NW4C-2.0.3/demos/gfx/ParticleDemo/sources/
DParticleDemo.cpp235 BuildResources(nw::demo::ResourceSet* resourceSet) in BuildResources()

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