| /NW4C-2.0.3/demos/gfx/ResourceDemo/sources/ |
| D | ResourceDemo.cpp | 40 nw::demo::ResourceSet* s_ShaderResource; 167 s_ShaderResource = s_DeviceAllocator.AllocAndConstruct<nw::demo::ResourceSet>(1); in InitializeGraphics() 255 nw::demo::ResourceSet resourceSet; in InitializeScenes() 270 …nw::demo::ResourceSet* resourceSet = nw::demo::Utility::LoadResources(s_Resources, resourceData.mo… in InitializeScenes() 318 …nw::demo::ResourceSet* resourceSet = nw::demo::Utility::LoadResources(s_Resources, name, &s_Device… in InitializeScenes()
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| /NW4C-2.0.3/demos/gfx/LowLayerAnimationDemo/sources/ |
| D | LowLayerAnimationDemo.cpp | 73 struct ResourceSet struct 78 typedef nw::ut::FixedSizeArray<ResourceSet, RESOURCES_COUNT> ResourceArray; 297 ResourceSet* 300 ResourceSet resourceSet; in LoadResources() 342 BuildResources(ResourceSet* resourceSet) in BuildResources() 464 ResourceSet* resourceSet = LoadResources(name); in InitializeScenes()
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| /NW4C-2.0.3/demos/gfx/LowLayerDemo/sources/ |
| D | LowLayerDemo.cpp | 72 struct ResourceSet struct 77 typedef nw::ut::FixedSizeArray<ResourceSet, RESOURCES_COUNT> ResourceArray; 275 ResourceSet* 278 ResourceSet resourceSet; in LoadResources() 320 BuildResources(ResourceSet* resourceSet) in BuildResources()
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| /NW4C-2.0.3/demos/gfx/ParticleLowLayerDemo/sources/ |
| D | ParticleLowLayerDemo.cpp | 77 struct ResourceSet struct 82 typedef nw::ut::FixedSizeArray<ResourceSet, RESOURCES_COUNT> ResourceArray; 289 ResourceSet* 292 ResourceSet resourceSet; in LoadResources() 334 BuildResources(ResourceSet* resourceSet) in BuildResources()
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| /NW4C-2.0.3/include/nw/demo/ |
| D | demo_GraphicsSystem.h | 81 struct ResourceSet struct 88 typedef nw::ut::FixedSizeArray<ResourceSet, MAX_RESOURCES_COUNT> ResourceArray; argument
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| /NW4C-2.0.3/demos/gfx/AnimationBlendDemo/sources/ |
| D | AnimationBlendDemo.cpp | 190 …nw::demo::ResourceSet* resourceSet = nw::demo::Utility::LoadResources(s_Resources, filePath, &s_De… in CreateTransformAnimEvaluator() 237 …nw::demo::ResourceSet* resourceSet = nw::demo::Utility::LoadResources(s_Resources, filePath, &s_De… in CreateMaterialAnimEvaluator() 525 BuildResources(nw::demo::ResourceSet* resourceSet) in BuildResources()
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| /NW4C-2.0.3/sources/libraries/demo/ |
| D | demo_Particle.cpp | 78 nw::demo::ResourceSet* ParticleEffect::m_ShaderResource = NULL; 374 m_ShaderResource = deviceAllocator->AllocAndConstruct<nw::demo::ResourceSet>(1); in InitializeShaderBinary()
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| D | demo_Utility.cpp | 61 ResourceSet* 64 ResourceSet resourceSet; in LoadResources()
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| /NW4C-2.0.3/demos/gfx/DynamicMaterialDemo/sources/ |
| D | DynamicMaterialDemo.cpp | 144 nw::demo::ResourceSet s_LutResource; 145 nw::demo::ResourceSet s_TextureResource; 288 BuildResources(nw::demo::ResourceSet* resourceSet) in BuildResources()
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| /NW4C-2.0.3/demos/gfx/MultiAnimationDemo/sources/ |
| D | MultiAnimationDemo.cpp | 75 nw::demo::ResourceSet* s_LutResource; 311 BuildResources(nw::demo::ResourceSet* resourceSet) in BuildResources() 614 …nw::demo::ResourceSet* resourceSet = nw::demo::Utility::LoadResources(s_Resources, name, &s_Device… in InitializeScenes()
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| /NW4C-2.0.3/demos/gfx/PartialAnimationDemo/sources/ |
| D | PartialAnimationDemo.cpp | 180 …nw::demo::ResourceSet* resourceSet = nw::demo::Utility::LoadResources(s_Resources, filePath, &s_De… in CreateTransformAnimEvaluator() 320 BuildResources(nw::demo::ResourceSet* resourceSet) in BuildResources()
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| /NW4C-2.0.3/demos/gfx/AnimationDemo/sources/ |
| D | AnimationDemo.cpp | 177 …nw::demo::ResourceSet* resourceSet = nw::demo::Utility::LoadResources(s_Resources, filePath, &s_De… in CreateTransformAnimEvaluator() 358 BuildResources(nw::demo::ResourceSet* resourceSet) in BuildResources()
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| /NW4C-2.0.3/demos/gfx/AnimationChangeDemo/sources/ |
| D | AnimationChangeDemo.cpp | 175 …nw::demo::ResourceSet* resourceSet = nw::demo::Utility::LoadResources(s_Resources, filePath, &s_De… in BuildTransformAnimResource() 350 BuildResources(nw::demo::ResourceSet* resourceSet) in BuildResources()
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| /NW4C-2.0.3/demos/gfx/MultiInstanceDemo/sources/ |
| D | MultiInstanceDemo.cpp | 318 BuildResources(nw::demo::ResourceSet* resourceSet) in BuildResources() 395 …nw::demo::ResourceSet* resourceSet = nw::demo::Utility::LoadResources(s_Resources, SKELETAL_ANIM_R… in BuildAnimModelTemplate()
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| /NW4C-2.0.3/demos/gfx/ProjectionShadowDemo/sources/ |
| D | ProjectionShadowDemo.cpp | 450 …nw::demo::ResourceSet* resourceSet = nw::demo::Utility::LoadResources(s_Resources, filePath, &s_De… in CreateTransformAnimEvaluator() 651 BuildResources(nw::demo::ResourceSet* resourceSet) in BuildResources() 778 …nw::demo::ResourceSet* resourceSet = nw::demo::Utility::LoadResources(s_Resources, SHADOW_MATERIAL… in InitializeScenes()
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| /NW4C-2.0.3/demos/gfx/ParticleRecycleDemo/sources/ |
| D | ParticleRecycleDemo.cpp | 318 …nw::demo::ResourceSet* resourceSet = nw::demo::Utility::LoadResources(s_Resources, EFFECT_RESOURCE… in InitializeParticleRecycleDemo()
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| /NW4C-2.0.3/demos/gfx/ParticleCtrlEmissionDemo/sources/ |
| D | ParticleCtrlEmissionDemo.cpp | 321 …nw::demo::ResourceSet* resourceSet = nw::demo::Utility::LoadResources(s_Resources, EFFECT_RESOURCE… in InitializeParticleCtrlEmissionDemo()
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| /NW4C-2.0.3/demos/gfx/SimpleDemo/sources/ |
| D | SimpleDemo.cpp | 170 BuildResources(nw::demo::ResourceSet* resourceSet) in BuildResources()
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| /NW4C-2.0.3/demos/gfx/ShadowMapDemo/sources/ |
| D | ShadowMapDemo.cpp | 457 …nw::demo::ResourceSet* resourceSet = nw::demo::Utility::LoadResources(s_Resources, filePath, &s_De… in CreateTransformAnimEvaluator() 703 BuildResources(nw::demo::ResourceSet* resourceSet) in BuildResources() 837 …nw::demo::ResourceSet* resourceSet = nw::demo::Utility::LoadResources(s_Resources, SHADOW_MATERIAL… in InitializeScenes()
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| /NW4C-2.0.3/demos/gfx/ParticleChokeDemo/sources/ |
| D | ParticleChokeDemo.cpp | 333 …nw::demo::ResourceSet* resourceSet = nw::demo::Utility::LoadResources(s_Resources, EFFECT_RESOURCE… in InitializeParticleChokeDemo()
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| /NW4C-2.0.3/demos/gfx/ConstraintDemo/sources/ |
| D | ConstraintDemo.cpp | 532 BuildResources(nw::demo::ResourceSet* resourceSet) in BuildResources() 757 …nw::demo::ResourceSet* resourceSet = nw::demo::Utility::LoadResources(s_Resources, name, &s_Device… in InitializeScenes()
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| /NW4C-2.0.3/demos/gfx/ParticleCombinationNodeDemo/sources/ |
| D | ParticleCombinationNodeDemo.cpp | 348 …nw::demo::ResourceSet* resourceSet = nw::demo::Utility::LoadResources(s_Resources, EFFECT_RESOURCE… in InitializeParticleNodeCombinationDemo()
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| /NW4C-2.0.3/demos/gfx/ParticleApplicationDemo/sources/ |
| D | ParticleApplicationDemo.cpp | 335 …nw::demo::ResourceSet* resourceSet = nw::demo::Utility::LoadResources(s_Resources, EFFECT_RESOURCE… in InitializeParticleApplicationDemo()
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| /NW4C-2.0.3/demos/gfx/ParticleScaleDemo/sources/ |
| D | ParticleScaleDemo.cpp | 328 …nw::demo::ResourceSet* resourceSet = nw::demo::Utility::LoadResources(s_Resources, EFFECT_RESOURCE… in InitializeParticleScaleDemo()
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| /NW4C-2.0.3/demos/gfx/ParticleDemo/sources/ |
| D | ParticleDemo.cpp | 235 BuildResources(nw::demo::ResourceSet* resourceSet) in BuildResources()
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