| /NW4C-2.0.3/include/nw/gfx/ |
| D | gfx_SceneHelper.h | 45 static void ResolveReference(TIterator begin, TIterator end) in ResolveReference() function 59 static void ResolveReference(const std::pair<TIterator, TIterator>& range) in ResolveReference() function 61 ResolveReference<TIterator>(range.first, range.second); in ResolveReference() 66 static void ResolveReference(TNode (&nodes)[TSize]) in ResolveReference() function 68 ResolveReference<TNode*>(nodes, nodes + TSize); in ResolveReference() 73 static void ResolveReference(TNodeArray& nodes) in ResolveReference() function 75 ResolveReference<TNodeArray::iterator>(nodes.begin(), nodes.end()); in ResolveReference()
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| D | gfx_SceneEnvironmentSetting.h | 143 void ResolveReference(const SceneContext& sceneContext);
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| /NW4C-2.0.3/sources/libraries/demo/ |
| D | demo_Particle.cpp | 268 nw::gfx::SceneHelper::ResolveReference(sceneNodeArray); in Allocate() 344 nw::gfx::SceneHelper::ResolveReference(sceneNodeArray); in CreateMultiEmitterParticleHandle()
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| D | demo_GraphicsSystem.cpp | 367 (*sceneEnvironmentSetting)->ResolveReference(*sceneContext); in SetSceneEnvironmentSettings()
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| /NW4C-2.0.3/demos/Nw4cDemo/sources/ |
| D | GfxCtrl.cpp | 219 nw::gfx::SceneHelper::ResolveReference(sceneNodeArray); in CreateModel() 437 nw::gfx::SceneHelper::ResolveReference(sceneNodeArray); in CreateParticle()
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| D | SmSceneCtrl.cpp | 177 sceneEnvironmentSetting->ResolveReference(*m_SceneContext); in SetSceneEnvironmentSetting()
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| /NW4C-2.0.3/sources/libraries/gfx/ |
| D | gfx_SceneEnvironmentSetting.cpp | 99 SceneEnvironmentSetting::ResolveReference(const SceneContext& sceneContext) in ResolveReference() function in nw::gfx::SceneEnvironmentSetting
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| /NW4C-2.0.3/demos/gfx/SimpleDemo/sources/ |
| D | SimpleDemo.cpp | 229 nw::gfx::SceneHelper::ResolveReference(sceneNodeArray); in BuildResources()
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| /NW4C-2.0.3/demos/gfx/ParticleDemo/sources/ |
| D | ParticleDemo.cpp | 285 nw::gfx::SceneHelper::ResolveReference(sceneNodeArray); in BuildResources()
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| /NW4C-2.0.3/demos/gfx/ParticleDropFrameDemo/sources/ |
| D | ParticleDropFrameDemo.cpp | 294 nw::gfx::SceneHelper::ResolveReference(sceneNodeArray); in BuildResources()
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| /NW4C-2.0.3/demos/gfx/UserRenderNodeDemo/sources/ |
| D | UserRenderNodeDemo.cpp | 330 nw::gfx::SceneHelper::ResolveReference(sceneNodeArray); in BuildResources()
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| /NW4C-2.0.3/demos/gfx/PartialAnimationDemo/sources/ |
| D | PartialAnimationDemo.cpp | 366 nw::gfx::SceneHelper::ResolveReference(sceneNodeArray); in BuildResources()
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| /NW4C-2.0.3/demos/gfx/ParticleChangeVtxDemo/sources/ |
| D | ParticleChangeVtxDemo.cpp | 267 nw::gfx::SceneHelper::ResolveReference(sceneNodeArray); in BuildResources()
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| /NW4C-2.0.3/demos/gfx/AnimationDemo/sources/ |
| D | AnimationDemo.cpp | 419 nw::gfx::SceneHelper::ResolveReference(sceneNodeArray); in BuildResources()
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| /NW4C-2.0.3/demos/gfx/FastCreateDemo/sources/ |
| D | FastCreateDemo.cpp | 273 nw::gfx::SceneHelper::ResolveReference(sceneNodeArray); in BuildResources()
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| /NW4C-2.0.3/demos/gfx/AnimationChangeDemo/sources/ |
| D | AnimationChangeDemo.cpp | 392 nw::gfx::SceneHelper::ResolveReference(sceneNodeArray); in BuildResources()
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| /NW4C-2.0.3/demos/gfx/ResourceDemo/sources/ |
| D | ResourceDemo.cpp | 383 nw::gfx::SceneHelper::ResolveReference(sceneNodeArray); in InitializeScenes()
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| /NW4C-2.0.3/demos/gfx/ParticleUpdaterDemo/sources/ |
| D | ParticleUpdaterDemo.cpp | 433 nw::gfx::SceneHelper::ResolveReference(sceneNodeArray); in BuildResources()
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| /NW4C-2.0.3/demos/gfx/MultiInstanceDemo/sources/ |
| D | MultiInstanceDemo.cpp | 361 nw::gfx::SceneHelper::ResolveReference(sceneNodeArray); in BuildResources()
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| /NW4C-2.0.3/demos/gfx/AnimationBlendDemo/sources/ |
| D | AnimationBlendDemo.cpp | 567 nw::gfx::SceneHelper::ResolveReference(sceneNodeArray); in BuildResources()
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| /NW4C-2.0.3/demos/gfx/DynamicMaterialDemo/sources/ |
| D | DynamicMaterialDemo.cpp | 390 nw::gfx::SceneHelper::ResolveReference(sceneNodeArray); in BuildResources()
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| /NW4C-2.0.3/demos/gfx/MultiAnimationDemo/sources/ |
| D | MultiAnimationDemo.cpp | 375 nw::gfx::SceneHelper::ResolveReference(sceneNodeArray); in BuildResources()
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| /NW4C-2.0.3/demos/gfx/ConstraintDemo/sources/ |
| D | ConstraintDemo.cpp | 612 nw::gfx::SceneHelper::ResolveReference(sceneNodeArray); in BuildResources()
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| /NW4C-2.0.3/demos/gfx/ProjectionShadowDemo/sources/ |
| D | ProjectionShadowDemo.cpp | 718 nw::gfx::SceneHelper::ResolveReference(sceneNodeArray); in BuildResources()
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| /NW4C-2.0.3/demos/gfx/ShadowMapDemo/sources/ |
| D | ShadowMapDemo.cpp | 777 nw::gfx::SceneHelper::ResolveReference(sceneNodeArray); in BuildResources()
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