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Searched refs:ResolveReference (Results 1 – 25 of 25) sorted by relevance

/NW4C-2.0.3/include/nw/gfx/
Dgfx_SceneHelper.h45 static void ResolveReference(TIterator begin, TIterator end) in ResolveReference() function
59 static void ResolveReference(const std::pair<TIterator, TIterator>& range) in ResolveReference() function
61 ResolveReference<TIterator>(range.first, range.second); in ResolveReference()
66 static void ResolveReference(TNode (&nodes)[TSize]) in ResolveReference() function
68 ResolveReference<TNode*>(nodes, nodes + TSize); in ResolveReference()
73 static void ResolveReference(TNodeArray& nodes) in ResolveReference() function
75 ResolveReference<TNodeArray::iterator>(nodes.begin(), nodes.end()); in ResolveReference()
Dgfx_SceneEnvironmentSetting.h143 void ResolveReference(const SceneContext& sceneContext);
/NW4C-2.0.3/sources/libraries/demo/
Ddemo_Particle.cpp268 nw::gfx::SceneHelper::ResolveReference(sceneNodeArray); in Allocate()
344 nw::gfx::SceneHelper::ResolveReference(sceneNodeArray); in CreateMultiEmitterParticleHandle()
Ddemo_GraphicsSystem.cpp367 (*sceneEnvironmentSetting)->ResolveReference(*sceneContext); in SetSceneEnvironmentSettings()
/NW4C-2.0.3/demos/Nw4cDemo/sources/
DGfxCtrl.cpp219 nw::gfx::SceneHelper::ResolveReference(sceneNodeArray); in CreateModel()
437 nw::gfx::SceneHelper::ResolveReference(sceneNodeArray); in CreateParticle()
DSmSceneCtrl.cpp177 sceneEnvironmentSetting->ResolveReference(*m_SceneContext); in SetSceneEnvironmentSetting()
/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_SceneEnvironmentSetting.cpp99 SceneEnvironmentSetting::ResolveReference(const SceneContext& sceneContext) in ResolveReference() function in nw::gfx::SceneEnvironmentSetting
/NW4C-2.0.3/demos/gfx/SimpleDemo/sources/
DSimpleDemo.cpp229 nw::gfx::SceneHelper::ResolveReference(sceneNodeArray); in BuildResources()
/NW4C-2.0.3/demos/gfx/ParticleDemo/sources/
DParticleDemo.cpp285 nw::gfx::SceneHelper::ResolveReference(sceneNodeArray); in BuildResources()
/NW4C-2.0.3/demos/gfx/ParticleDropFrameDemo/sources/
DParticleDropFrameDemo.cpp294 nw::gfx::SceneHelper::ResolveReference(sceneNodeArray); in BuildResources()
/NW4C-2.0.3/demos/gfx/UserRenderNodeDemo/sources/
DUserRenderNodeDemo.cpp330 nw::gfx::SceneHelper::ResolveReference(sceneNodeArray); in BuildResources()
/NW4C-2.0.3/demos/gfx/PartialAnimationDemo/sources/
DPartialAnimationDemo.cpp366 nw::gfx::SceneHelper::ResolveReference(sceneNodeArray); in BuildResources()
/NW4C-2.0.3/demos/gfx/ParticleChangeVtxDemo/sources/
DParticleChangeVtxDemo.cpp267 nw::gfx::SceneHelper::ResolveReference(sceneNodeArray); in BuildResources()
/NW4C-2.0.3/demos/gfx/AnimationDemo/sources/
DAnimationDemo.cpp419 nw::gfx::SceneHelper::ResolveReference(sceneNodeArray); in BuildResources()
/NW4C-2.0.3/demos/gfx/FastCreateDemo/sources/
DFastCreateDemo.cpp273 nw::gfx::SceneHelper::ResolveReference(sceneNodeArray); in BuildResources()
/NW4C-2.0.3/demos/gfx/AnimationChangeDemo/sources/
DAnimationChangeDemo.cpp392 nw::gfx::SceneHelper::ResolveReference(sceneNodeArray); in BuildResources()
/NW4C-2.0.3/demos/gfx/ResourceDemo/sources/
DResourceDemo.cpp383 nw::gfx::SceneHelper::ResolveReference(sceneNodeArray); in InitializeScenes()
/NW4C-2.0.3/demos/gfx/ParticleUpdaterDemo/sources/
DParticleUpdaterDemo.cpp433 nw::gfx::SceneHelper::ResolveReference(sceneNodeArray); in BuildResources()
/NW4C-2.0.3/demos/gfx/MultiInstanceDemo/sources/
DMultiInstanceDemo.cpp361 nw::gfx::SceneHelper::ResolveReference(sceneNodeArray); in BuildResources()
/NW4C-2.0.3/demos/gfx/AnimationBlendDemo/sources/
DAnimationBlendDemo.cpp567 nw::gfx::SceneHelper::ResolveReference(sceneNodeArray); in BuildResources()
/NW4C-2.0.3/demos/gfx/DynamicMaterialDemo/sources/
DDynamicMaterialDemo.cpp390 nw::gfx::SceneHelper::ResolveReference(sceneNodeArray); in BuildResources()
/NW4C-2.0.3/demos/gfx/MultiAnimationDemo/sources/
DMultiAnimationDemo.cpp375 nw::gfx::SceneHelper::ResolveReference(sceneNodeArray); in BuildResources()
/NW4C-2.0.3/demos/gfx/ConstraintDemo/sources/
DConstraintDemo.cpp612 nw::gfx::SceneHelper::ResolveReference(sceneNodeArray); in BuildResources()
/NW4C-2.0.3/demos/gfx/ProjectionShadowDemo/sources/
DProjectionShadowDemo.cpp718 nw::gfx::SceneHelper::ResolveReference(sceneNodeArray); in BuildResources()
/NW4C-2.0.3/demos/gfx/ShadowMapDemo/sources/
DShadowMapDemo.cpp777 nw::gfx::SceneHelper::ResolveReference(sceneNodeArray); in BuildResources()