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Searched refs:ResVertexLight (Results 1 – 7 of 7) sorted by relevance

/NW4C-2.0.3/include/nw/gfx/
Dgfx_VertexLight.h165 ResVertexLight resource,
180 ResVertexLight resource,
210 ResVertexLight GetResVertexLight() in GetResVertexLight()
212 return ResStaticCast<ResVertexLight>(this->GetResSceneObject()); in GetResVertexLight()
216 const ResVertexLight GetResVertexLight() const in GetResVertexLight()
218 return ResStaticCast<ResVertexLight>(this->GetResSceneObject()); in GetResVertexLight()
246 ResVertexLight resObj, in VertexLight()
262 ResVertexLight(resource.Get()), in VertexLight()
/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_VertexLight.cpp102 ResVertexLight resNode = ResDynamicCast<ResVertexLight>(resource); in Create()
130 ResVertexLight resLight = this->GetResVertexLight(); in UpdateDirection()
165 resVertexLight->typeInfo = ResVertexLight::TYPE_INFO; in CreateResVertexLight()
220 m_OriginalValue = ResVertexLight(originalValue); in CreateOriginalValue()
250 ResVertexLight resVertexLight, in GetMemorySizeInternal()
Dgfx_SceneBuilder.cpp326 case ResVertexLight::TYPE_INFO: in BuildSceneObject()
339 … VertexLight::GetMemorySizeInternal(pSize, ResStaticCast<ResVertexLight>(resource), description); in BuildSceneObject()
343 …VertexLight::GetDeviceMemorySizeInternal(pDeviceSize, ResStaticCast<ResVertexLight>(resource), des… in BuildSceneObject()
Dgfx_RenderContext.cpp758 ResVertexLight resLight = light->GetResVertexLight(); in ActivateVertexLight()
774 if (resLight.GetLightKind() == ResVertexLight::KIND_DIRECTIONAL) in ActivateVertexLight()
801 if (resLight.GetLightKind() == ResVertexLight::KIND_SPOT) in ActivateVertexLight()
/NW4C-2.0.3/include/nw/gfx/res/
Dgfx_ResLight.h393 class ResVertexLight : public ResLight
396 enum { TYPE_INFO = NW_GFX_RES_TYPE_INFO(ResVertexLight) };
399 NW_RES_CTOR_INHERIT( ResVertexLight, ResLight ) in NW_RES_CTOR_INHERIT() argument
/NW4C-2.0.3/demos/gfx/SceneTreeDemo/sources/
DSceneTreeDemo.cpp251 nw::gfx::ResVertexLight resVertexLight(vertexLight->GetResVertexLight()); in BuildLights()
252 resVertexLight.SetLightKind(nw::gfx::ResVertexLight::KIND_SPOT); in BuildLights()
/NW4C-2.0.3/sources/libraries/anim/res/
Danim_ResAnimGroup.cpp634 ResVertexLight light(object); in SetValue()