Searched refs:ResTextureAnimData (Results 1 – 2 of 2) sorted by relevance
70 void* animMemory = allocator->Alloc(sizeof(nw::anim::ResTextureAnimData)); in CloneTextureAnimMember()71 nw::anim::ResTextureAnimData* anim = new(animMemory) nw::anim::ResTextureAnimData; in CloneTextureAnimMember()73 if (nw::ut::CheckFlag(src.ptr()->m_Flags, nw::anim::ResTextureAnimData::FLAG_CONSTANT)) in CloneTextureAnimMember()
286 struct ResTextureAnimData : public ResMemberAnimData struct1076 …NW_RESANM_GETCURVE_DECL( ResFloatCurveData, Curve, ResTextureAnimData::FLAG_CONSTANT ) // GetCurv…1077 …NW_RESANM_EVALUATE_FLOAT_DECL( Curve, ResTextureAnimData::FLAG_CONSTANT ) // EvaluateCurve(f32 fr…