Searched refs:ResTextureAnim (Results 1 – 3 of 3) sorted by relevance
33 nw::anim::ResTextureAnim CloneTextureAnimMember( in CloneTextureAnimMember()35 const nw::anim::ResTextureAnim& src in CloneTextureAnimMember()89 return nw::anim::ResTextureAnim(anim); in CloneTextureAnimMember()94 nw::anim::ResTextureAnim anim in DestroyTextureAnimMember()165 ResTextureAnim dup = CloneTextureAnimMember(allocator, src.GetMemberAnimSet(i)); in CloneTextureAnim()
219 ResTextureAnim::Setup(os::IAllocator* allocator, gfx::ResGraphicsFile graphicsFile) in Setup()244 ResTextureAnim::Cleanup() in Cleanup()250 ResTextureAnim::EvaluateResult( in EvaluateResult()270 ResTextureAnim::ApplyCache( in ApplyCache()385 return static_cast<ResTextureAnim&>(*this).Setup(allocator, graphicsFile); in Setup()398 static_cast<ResTextureAnim&>(*this).Cleanup(); in Cleanup()445 dstFlags = static_cast<const ResTextureAnim&>(*this) in EvaluateResultForType()487 static_cast<const ResTextureAnim&>(*this).ApplyCache(target, cacheBuf); in ApplyCacheForType()
1064 class ResTextureAnim : public ResMemberAnim1067 NW_RES_CTOR_INHERIT( ResTextureAnim, ResMemberAnim ) in NW_RES_CTOR_INHERIT() argument1069 /* ctor */ ResTextureAnim( ResMemberAnim res ) in NW_RES_CTOR_INHERIT()